Struct std::thread::JoinHandle
pub struct JoinHandle<T>(_);
An owned permission to join on a thread (block on its termination).
A JoinHandle
detaches the associated thread when it is dropped, which means that there is no longer any handle to thread and no way to join
on it.
Due to platform restrictions, it is not possible to Clone
this handle: the ability to join a thread is a uniquely-owned permission.
This struct
is created by the thread::spawn
function and the thread::Builder::spawn
method.
Examples
Creation from thread::spawn
:
use std::thread; let join_handle: thread::JoinHandle<_> = thread::spawn(|| { // some work here });
Creation from thread::Builder::spawn
:
use std::thread; let builder = thread::Builder::new(); let join_handle: thread::JoinHandle<_> = builder.spawn(|| { // some work here }).unwrap();
A thread being detached and outliving the thread that spawned it:
use std::thread; use std::time::Duration; let original_thread = thread::spawn(|| { let _detached_thread = thread::spawn(|| { // Here we sleep to make sure that the first thread returns before. thread::sleep(Duration::from_millis(10)); // This will be called, even though the JoinHandle is dropped. println!("♫ Still alive ♫"); }); }); original_thread.join().expect("The thread being joined has panicked"); println!("Original thread is joined."); // We make sure that the new thread has time to run, before the main // thread returns. thread::sleep(Duration::from_millis(1000));
Implementations
impl<T> JoinHandle<T>
pub fn thread(&self) -> &Thread
Extracts a handle to the underlying thread.
Examples
use std::thread; let builder = thread::Builder::new(); let join_handle: thread::JoinHandle<_> = builder.spawn(|| { // some work here }).unwrap(); let thread = join_handle.thread(); println!("thread id: {:?}", thread.id());
pub fn join(self) -> Result<T>
Waits for the associated thread to finish.
This function will return immediately if the associated thread has already finished.
In terms of atomic memory orderings, the completion of the associated thread synchronizes with this function returning. In other words, all operations performed by that thread happen before all operations that happen after join
returns.
If the associated thread panics, Err
is returned with the parameter given to panic!
.
Panics
This function may panic on some platforms if a thread attempts to join itself or otherwise may create a deadlock with joining threads.
Examples
use std::thread; let builder = thread::Builder::new(); let join_handle: thread::JoinHandle<_> = builder.spawn(|| { // some work here }).unwrap(); join_handle.join().expect("Couldn't join on the associated thread");
Trait Implementations
fn as_raw_handle(&self) -> RawHandle
Extracts the raw handle, without taking any ownership.
impl<T> Debug for JoinHandle<T>
fn fmt(&self, f: &mut Formatter<'_>) -> Result
Formats the value using the given formatter. Read more
fn from(join_handle: JoinHandle<T>) -> OwnedHandle
Performs the conversion.
fn into_raw_handle(self) -> RawHandle
Consumes this object, returning the raw underlying handle. Read more
fn as_pthread_t(&self) -> RawPthread
Extracts the raw pthread_t without taking ownership
fn into_pthread_t(self) -> RawPthread
Consumes the thread, returning the raw pthread_t Read more
impl<T> Send for JoinHandle<T>
impl<T> Sync for JoinHandle<T>
Auto Trait Implementations
impl<T> !RefUnwindSafe for JoinHandle<T>
impl<T> Unpin for JoinHandle<T>
impl<T> !UnwindSafe for JoinHandle<T>
Blanket Implementations
impl<T> From<T> for T
pub fn from(t: T) -> T
Performs the conversion.
pub fn into(self) -> U
Performs the conversion.
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
Performs the conversion.
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
Performs the conversion.
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/thread/struct.JoinHandle.html