Trait std::ops::BitAndAssign
pub trait BitAndAssign<Rhs = Self> {
fn bitand_assign(&mut self, rhs: Rhs);
}
The bitwise AND assignment operator &=.
Examples
An implementation of BitAndAssign that lifts the &= operator to a wrapper around bool.
use std::ops::BitAndAssign;
#[derive(Debug, PartialEq)]
struct Scalar(bool);
impl BitAndAssign for Scalar {
// rhs is the "right-hand side" of the expression `a &= b`
fn bitand_assign(&mut self, rhs: Self) {
*self = Self(self.0 & rhs.0)
}
}
let mut scalar = Scalar(true);
scalar &= Scalar(true);
assert_eq!(scalar, Scalar(true));
let mut scalar = Scalar(true);
scalar &= Scalar(false);
assert_eq!(scalar, Scalar(false));
let mut scalar = Scalar(false);
scalar &= Scalar(true);
assert_eq!(scalar, Scalar(false));
let mut scalar = Scalar(false);
scalar &= Scalar(false);
assert_eq!(scalar, Scalar(false));Here, the BitAndAssign trait is implemented for a wrapper around Vec<bool>.
use std::ops::BitAndAssign;
#[derive(Debug, PartialEq)]
struct BooleanVector(Vec<bool>);
impl BitAndAssign for BooleanVector {
// `rhs` is the "right-hand side" of the expression `a &= b`.
fn bitand_assign(&mut self, rhs: Self) {
assert_eq!(self.0.len(), rhs.0.len());
*self = Self(
self.0
.iter()
.zip(rhs.0.iter())
.map(|(x, y)| *x & *y)
.collect()
);
}
}
let mut bv = BooleanVector(vec![true, true, false, false]);
bv &= BooleanVector(vec![true, false, true, false]);
let expected = BooleanVector(vec![true, false, false, false]);
assert_eq!(bv, expected);Required methods
fn bitand_assign(&mut self, rhs: Rhs)
Performs the &= operation.
Examples
let mut x = true; x &= false; assert_eq!(x, false); let mut x = true; x &= true; assert_eq!(x, true); let mut x: u8 = 5; x &= 1; assert_eq!(x, 1); let mut x: u8 = 5; x &= 2; assert_eq!(x, 0);
Implementors
impl BitAndAssign<bool> for bool
impl BitAndAssign<i8> for i8
impl BitAndAssign<i16> for i16
impl BitAndAssign<i32> for i32
impl BitAndAssign<i64> for i64
impl BitAndAssign<i128> for i128
impl BitAndAssign<isize> for isize
impl BitAndAssign<u8> for u8
impl BitAndAssign<u16> for u16
impl BitAndAssign<u32> for u32
impl BitAndAssign<u64> for u64
impl BitAndAssign<u128> for u128
impl BitAndAssign<usize> for usize
impl BitAndAssign<Saturating<i8>> for Saturating<i8>
impl BitAndAssign<Saturating<i16>> for Saturating<i16>
impl BitAndAssign<Saturating<i32>> for Saturating<i32>
impl BitAndAssign<Saturating<i64>> for Saturating<i64>
impl BitAndAssign<Saturating<i128>> for Saturating<i128>
impl BitAndAssign<Saturating<isize>> for Saturating<isize>
impl BitAndAssign<Saturating<u8>> for Saturating<u8>
impl BitAndAssign<Saturating<u16>> for Saturating<u16>
impl BitAndAssign<Saturating<u32>> for Saturating<u32>
impl BitAndAssign<Saturating<u64>> for Saturating<u64>
impl BitAndAssign<Saturating<u128>> for Saturating<u128>
impl BitAndAssign<Saturating<usize>> for Saturating<usize>
impl BitAndAssign<Wrapping<i8>> for Wrapping<i8>
impl BitAndAssign<Wrapping<i16>> for Wrapping<i16>
impl BitAndAssign<Wrapping<i32>> for Wrapping<i32>
impl BitAndAssign<Wrapping<i64>> for Wrapping<i64>
impl BitAndAssign<Wrapping<i128>> for Wrapping<i128>
impl BitAndAssign<Wrapping<isize>> for Wrapping<isize>
impl BitAndAssign<Wrapping<u8>> for Wrapping<u8>
impl BitAndAssign<Wrapping<u16>> for Wrapping<u16>
impl BitAndAssign<Wrapping<u32>> for Wrapping<u32>
impl BitAndAssign<Wrapping<u64>> for Wrapping<u64>
impl BitAndAssign<Wrapping<u128>> for Wrapping<u128>
impl BitAndAssign<Wrapping<usize>> for Wrapping<usize>
[src]1.22.0
impl<'_> BitAndAssign<&'_ bool> for bool
[src]1.22.0
impl<'_> BitAndAssign<&'_ i8> for i8
[src]1.22.0
impl<'_> BitAndAssign<&'_ i16> for i16
[src]1.22.0
impl<'_> BitAndAssign<&'_ i32> for i32
[src]1.22.0
impl<'_> BitAndAssign<&'_ i64> for i64
[src]1.22.0
impl<'_> BitAndAssign<&'_ i128> for i128
[src]1.22.0
impl<'_> BitAndAssign<&'_ isize> for isize
[src]1.22.0
impl<'_> BitAndAssign<&'_ u8> for u8
[src]1.22.0
impl<'_> BitAndAssign<&'_ u16> for u16
[src]1.22.0
impl<'_> BitAndAssign<&'_ u32> for u32
[src]1.22.0
impl<'_> BitAndAssign<&'_ u64> for u64
[src]1.22.0
impl<'_> BitAndAssign<&'_ u128> for u128
[src]1.22.0
impl<'_> BitAndAssign<&'_ usize> for usize
[src]1.22.0
impl<'_> BitAndAssign<&'_ Saturating<i8>> for Saturating<i8>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Saturating<i16>> for Saturating<i16>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Saturating<i32>> for Saturating<i32>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Saturating<i64>> for Saturating<i64>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Saturating<i128>> for Saturating<i128>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Saturating<isize>> for Saturating<isize>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Saturating<u8>> for Saturating<u8>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Saturating<u16>> for Saturating<u16>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Saturating<u32>> for Saturating<u32>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Saturating<u64>> for Saturating<u64>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Saturating<u128>> for Saturating<u128>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Saturating<usize>> for Saturating<usize>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Wrapping<i8>> for Wrapping<i8>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Wrapping<i16>> for Wrapping<i16>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Wrapping<i32>> for Wrapping<i32>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Wrapping<i64>> for Wrapping<i64>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Wrapping<i128>> for Wrapping<i128>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Wrapping<isize>> for Wrapping<isize>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Wrapping<u8>> for Wrapping<u8>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Wrapping<u16>> for Wrapping<u16>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Wrapping<u32>> for Wrapping<u32>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Wrapping<u64>> for Wrapping<u64>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Wrapping<u128>> for Wrapping<u128>
[src]1.22.0
impl<'_> BitAndAssign<&'_ Wrapping<usize>> for Wrapping<usize>
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/ops/trait.BitAndAssign.html