Module std::os::windows::prelude
This is supported on Windows only.
A prelude for conveniently writing platform-specific code.
Includes all extension traits, and some important type definitions.
Re-exports
pub use super::ffi::OsStrExt;pub use super::ffi::OsStringExt;pub use super::fs::FileExt;pub use super::fs::MetadataExt;pub use super::fs::OpenOptionsExt;pub use super::io::AsHandle;Experimental
pub use super::io::AsSocket;Experimental
pub use super::io::BorrowedHandle;Experimental
pub use super::io::BorrowedSocket;Experimental
pub use super::io::FromRawHandle;pub use super::io::FromRawSocket;pub use super::io::HandleOrInvalid;Experimental
pub use super::io::IntoRawHandle;pub use super::io::IntoRawSocket;pub use super::io::OwnedHandle;Experimental
pub use super::io::OwnedSocket;Experimental
pub use super::io::AsRawHandle;pub use super::io::AsRawSocket;pub use super::io::RawHandle;pub use super::io::RawSocket;
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/os/windows/prelude/index.html