QChannelMapping Class
class Qt3DAnimation::QChannelMappingAllows to map the channels within the clip onto properties of objects in the application. More...
Header: | #include <QChannelMapping> |
CMake: | find_package(Qt6 COMPONENTS 3danimation REQUIRED) target_link_libraries(mytarget PRIVATE Qt6::3danimation) |
qmake: | QT += 3danimation |
Inherits: | Qt3DAnimation::QAbstractChannelMapping |
Public Functions
QString | channelName() const |
QString | property() const |
Qt3DCore::QNode * | target() const |
Public Slots
void | setChannelName(const QString &channelName) |
void | setProperty(const QString &property) |
void | setTarget(Qt3DCore::QNode *target) |
Signals
void | channelNameChanged(QString channelName) |
void | propertyChanged(QString property) |
void | targetChanged(Qt3DCore::QNode *target) |
Detailed Description
© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-6.0/qt3danimation-qchannelmapping.html