InputSettings QML Type
InputSettings holds the pointer to an input event source object. More...
Import Statement: | import Qt3D.Input 2.0 |
Since: | Qt 5.7 |
Instantiates: | QInputSettings |
Inherits: |
Properties
- eventSource : Object
Detailed Description
The InputSettings component must be set as a component of the scene root entity. It stores a pointer to the object that acts as the source of input events to be handled by various input classes. For example, a Window instance can be an event source.
See also MouseDevice and KeyboardDevice.
Property Documentation
eventSource : Object
Holds the current event source. An event source is an object that is capable of receiving various input events, such as mouse or keyboard events. Typically it is a Window instance.
© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-6.0/qml-qt3d-input-inputsettings.html