QAudio Namespace

The QAudio namespace contains enums used by the audio classes. More...

Header: #include <QAudio>
qmake: QT += multimedia

Types

enum Error { NoError, OpenError, IOError, UnderrunError, FatalError }
enum Mode { AudioOutput, AudioInput }
enum Role { UnknownRole, MusicRole, VideoRole, VoiceCommunicationRole, ..., GameRole }
enum State { ActiveState, SuspendedState, StoppedState, IdleState }

Detailed Description

The QAudio namespace contains enums used by the audio classes.

Type Documentation

enum QAudio::Error

Constant Value Description
QAudio::NoError 0 No errors have occurred
QAudio::OpenError 1 An error occurred opening the audio device
QAudio::IOError 2 An error occurred during read/write of audio device
QAudio::UnderrunError 3 Audio data is not being fed to the audio device at a fast enough rate
QAudio::FatalError 4 A non-recoverable error has occurred, the audio device is not usable at this time.

enum QAudio::Mode

Constant Value Description
QAudio::AudioOutput 1 audio output device
QAudio::AudioInput 0 audio input device

enum QAudio::Role

This enum describes the role of an audio stream.

Constant Value Description
QAudio::UnknownRole 0 The role is unknown or undefined
QAudio::MusicRole 1 Music
QAudio::VideoRole 2 Soundtrack from a movie or a video
QAudio::VoiceCommunicationRole 3 Voice communications, such as telephony
QAudio::AlarmRole 4 Alarm
QAudio::NotificationRole 5 Notification, such as an incoming e-mail or a chat request
QAudio::RingtoneRole 6 Ringtone
QAudio::AccessibilityRole 7 For accessibility, such as with a screen reader
QAudio::SonificationRole 8 Sonification, such as with user interface sounds
QAudio::GameRole 9 Game audio

This enum was introduced or modified in Qt 5.6.

See also QMediaPlayer::setAudioRole().

enum QAudio::State

Constant Value Description
QAudio::ActiveState 0 Audio data is being processed, this state is set after start() is called and while audio data is available to be processed.
QAudio::SuspendedState 1 The audio device is in a suspended state, this state will only be entered after suspend() is called.
QAudio::StoppedState 2 The audio device is closed, and is not processing any audio data
QAudio::IdleState 3 The QIODevice passed in has no data and audio system's buffer is empty, this state is set after start() is called and while no audio data is available to be processed.

© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/archives/qt-5.6/qaudio.html