PinchHandler QML Type
Handler for pinch gestures. More...
Import Statement: | import QtQuick 2.12 |
Inherits: |
Properties
- active : bool
- activeScale : real
- centroid : QtQuick::HandlerPoint
- maximumRotation : real
- maximumScale : real
- minimumRotation : real
- minimumScale : real
- minimumTouchPoints : int
- rotation : real
- scale : real
- translation : QVector2D
-
xAxis
- xAxis.minimum : real
- xAxis.maximum : real
- xAxis.enabled : bool
-
yAxis
- yAxis.minimum : real
- yAxis.maximum : real
- yAxis.enabled : bool
Detailed Description
PinchHandler is a handler that interprets a multi-finger gesture to interactively rotate, zoom, and drag an Item. Like other Input Handlers, by default it is fully functional, and manipulates its target, which is the Item within which it is declared.
import QtQuick 2.12 Rectangle { width: 400 height: 300 color: "lightsteelblue" PinchHandler { } }
It has properties to restrict the range of dragging, rotation, and zoom.
If it is declared within one Item but is assigned a different target, it handles events within the bounds of the outer Item but manipulates the target
Item instead:
import QtQuick 2.12 Item { width: 640 height: 480 Rectangle { id: map color: "aqua" width: 400 height: 300 } PinchHandler { target: map } }
A third way to use it is to set target to null
and react to property changes in some other way:
import QtQuick 2.12 Item { width: 640 height: 480 PinchHandler { id: handler target: null } Text { color: handler.active ? "darkgreen" : "black" text: handler.rotation.toFixed(1) + " degrees\n" + handler.translation.x.toFixed(1) + ", " + handler.translation.y.toFixed(1) + "\n" + (handler.scale * 100).toFixed(1) + "%" } }
See also PinchArea.
Property Documentation
active : bool
This property is true when all the constraints (epecially minimumTouchPoints) are satisfied and the target, if any, is being manipulated.
[read-only] activeScale : real
The scale factor while the pinch gesture is being performed. It is 1.0 when the gesture begins, increases as the touchpoints are spread apart, and decreases as the touchpoints are brought together. If target is not null, its scale will be automatically multiplied by this value. Otherwise, bindings can be used to do arbitrary things with this value.
[read-only] centroid : QtQuick::HandlerPoint
A point exactly in the middle of the currently-pressed touch points. The target will be rotated around this point.
maximumRotation : real
The maximum acceptable rotation to be applied to the target.
maximumScale : real
The maximum acceptable scale to be applied to the target.
minimumRotation : real
The minimum acceptable rotation to be applied to the target.
minimumScale : real
The minimum acceptable scale to be applied to the target.
minimumTouchPoints : int
The pinch begins when this number of fingers are pressed. Until then, PinchHandler tracks the positions of any pressed fingers, but if it's an insufficient number, it does not scale or rotate its target, and the active property will remain false.
[read-only] rotation : real
The rotation of the pinch gesture in degrees, with positive values clockwise. It is 0 when the gesture begins. If target is not null, this will be automatically applied to its rotation. Otherwise, bindings can be used to do arbitrary things with this value.
[read-only] scale : real
The scale factor that will automatically be set on the target if it is not null. Otherwise, bindings can be used to do arbitrary things with this value. While the pinch gesture is being performed, it is continuously multiplied by activeScale; after the gesture ends, it stays the same; and when the next pinch gesture begins, it begins to be multiplied by activeScale again.
[read-only] translation : QVector2D
The translation of the gesture centroid. It is (0, 0)
when the gesture begins.
xAxis.minimum : real
xAxis
controls the constraints for horizontal translation of the target item.
minimum
is the minimum acceptable x coordinate of the translation. maximum
is the maximum acceptable x coordinate of the translation. If enabled
is true, horizontal dragging is allowed.
yAxis.minimum : real
yAxis
controls the constraints for vertical translation of the target item.
minimum
is the minimum acceptable y coordinate of the translation. maximum
is the maximum acceptable y coordinate of the translation. If enabled
is true, vertical dragging is allowed.
© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-5.12/qml-qtquick-pinchhandler.html