TextureImage QML Type
Encapsulates the necessary information to create an OpenGL texture image from an image source. More...
Import Statement: | import Qt3D.Render 2.12 |
Since: | Qt 5.5 |
Instantiates: | QTextureImage |
Inherits: |
Properties
Detailed Description
Property Documentation
face : enumeration
Holds the cube map face of the texture image.
Constant | Description |
---|---|
CubeMapPositiveX |
0x8515 GL_TEXTURE_CUBE_MAP_POSITIVE_X |
CubeMapNegativeX |
0x8516 GL_TEXTURE_CUBE_MAP_NEGATIVE_X |
CubeMapPositiveY |
0x8517 GL_TEXTURE_CUBE_MAP_POSITIVE_Y |
CubeMapNegativeY |
0x8518 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y |
CubeMapPositiveZ |
0x8519 GL_TEXTURE_CUBE_MAP_POSITIVE_Z |
CubeMapNegativeZ |
0x851A GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
Note: The cube map face has a meaning only for TargetCubeMap and TargetCubeMapArray.
layer : int
Holds the layer of the texture image.
mipLevel : int
Holds the mipmap level of the texture image.
source : url
This property holds the source url from which data for the texture image will be loaded.
[read-only] status : enumeration
This property holds the status of the texture image loading.
- TextureImage.None
- TextureImage.Loading
- TextureImage.Ready
- TextureImage.Error
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Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-5.12/qml-qt3d-render-textureimage.html