Class: Phaser.Component.Smoothed
Constructor
new Smoothed()
The Smoothed component allows a Game Object to control anti-aliasing of an image based texture.
- Source code: gameobjects/components/Smoothed.js (Line 12)
Public Properties
- Source code: gameobjects/components/Smoothed.js (Line 25)
smoothed : boolean
Enable or disable texture smoothing for this Game Object.
It only takes effect if the Game Object is using an image based texture.
Smoothing is enabled by default.
© 2016 Richard Davey, Photon Storm Ltd.
Licensed under the MIT License.
http://phaser.io/docs/2.6.2/Phaser.Component.Smoothed.html