CAssetManager
Package | system.web |
---|---|
Inheritance | class CAssetManager » CApplicationComponent » CComponent |
Implements | IApplicationComponent |
Since | 1.0 |
Source Code | framework/web/CAssetManager.php |
It achieves this goal by copying assets to a Web-accessible directory and returns the corresponding URL for accessing them.
To publish an asset, simply call publish().
The Web-accessible directory holding the published files is specified by basePath, which defaults to the "assets" directory under the directory containing the application entry script file. The property baseUrl refers to the URL for accessing the basePath.
Public Properties
Property | Type | Description | Defined By |
---|---|---|---|
basePath | string | the root directory storing the published asset files. | CAssetManager |
baseUrl | string | the base url that the published asset files can be accessed. | CAssetManager |
behaviors | array | the behaviors that should be attached to this component. | CApplicationComponent |
excludeFiles | array | list of directories and files which should be excluded from the publishing process. | CAssetManager |
forceCopy | boolean | whether we should copy the asset files and directories even if they already published before. | CAssetManager |
isInitialized | boolean | Checks if this application component has been initialized. | CApplicationComponent |
linkAssets | boolean | whether to use symbolic link to publish asset files. | CAssetManager |
newDirMode | integer | the permission to be set for newly generated asset directories. | CAssetManager |
newFileMode | integer | the permission to be set for newly generated asset files. | CAssetManager |
Public Methods
Method | Description | Defined By |
---|---|---|
__call() | Calls the named method which is not a class method. | CComponent |
__get() | Returns a property value, an event handler list or a behavior based on its name. | CComponent |
__isset() | Checks if a property value is null. | CComponent |
__set() | Sets value of a component property. | CComponent |
__unset() | Sets a component property to be null. | CComponent |
asa() | Returns the named behavior object. | CComponent |
attachBehavior() | Attaches a behavior to this component. | CComponent |
attachBehaviors() | Attaches a list of behaviors to the component. | CComponent |
attachEventHandler() | Attaches an event handler to an event. | CComponent |
canGetProperty() | Determines whether a property can be read. | CComponent |
canSetProperty() | Determines whether a property can be set. | CComponent |
detachBehavior() | Detaches a behavior from the component. | CComponent |
detachBehaviors() | Detaches all behaviors from the component. | CComponent |
detachEventHandler() | Detaches an existing event handler. | CComponent |
disableBehavior() | Disables an attached behavior. | CComponent |
disableBehaviors() | Disables all behaviors attached to this component. | CComponent |
enableBehavior() | Enables an attached behavior. | CComponent |
enableBehaviors() | Enables all behaviors attached to this component. | CComponent |
evaluateExpression() | Evaluates a PHP expression or callback under the context of this component. | CComponent |
getBasePath() | Returns the root directory storing the published asset files. Defaults to 'WebRoot/assets'. | CAssetManager |
getBaseUrl() | Returns the base url that the published asset files can be accessed. Note, the ending slashes are stripped off. Defaults to '/AppBaseUrl/assets'. | CAssetManager |
getEventHandlers() | Returns the list of attached event handlers for an event. | CComponent |
getIsInitialized() | Checks if this application component has been initialized. | CApplicationComponent |
getPublishedPath() | Returns the published path of a file path. | CAssetManager |
getPublishedUrl() | Returns the URL of a published file path. | CAssetManager |
hasEvent() | Determines whether an event is defined. | CComponent |
hasEventHandler() | Checks whether the named event has attached handlers. | CComponent |
hasProperty() | Determines whether a property is defined. | CComponent |
init() | Initializes the application component. | CApplicationComponent |
publish() | Publishes a file or a directory. | CAssetManager |
raiseEvent() | Raises an event. | CComponent |
setBasePath() | Sets the root directory storing published asset files. | CAssetManager |
setBaseUrl() | Sets the base url that the published asset files can be accessed | CAssetManager |
Protected Methods
Method | Description | Defined By |
---|---|---|
generatePath() | Generates path segments relative to basePath. | CAssetManager |
hash() | Generate a CRC32 hash for the directory path. Collisions are higher | CAssetManager |
Property Details
basePath property
public string getBasePath()
public void setBasePath(string $value)
the root directory storing the published asset files. Defaults to 'WebRoot/assets'.
baseUrl property
public string getBaseUrl()
public void setBaseUrl(string $value)
the base url that the published asset files can be accessed. Note, the ending slashes are stripped off. Defaults to '/AppBaseUrl/assets'.
excludeFiles property (available since v1.1.6)
public array $excludeFiles;
list of directories and files which should be excluded from the publishing process. Defaults to exclude '.svn' and '.gitignore' files only. This option has no effect if linkAssets is enabled.
forceCopy property (available since v1.1.11)
public boolean $forceCopy;
whether we should copy the asset files and directories even if they already published before. This property is used only during development stage. The main use case of this property is when you need to force the original assets always copied by changing only one value without searching needed publish method calls across the application codebase. Also it is useful in operating systems which does not fully support symbolic links (therefore it is not possible to use $linkAssets) or we don't want to use them. This property sets the default value of the $forceCopy parameter in publish method. Default value of this property is false meaning that the assets will be published only in case they don't exist in webroot assets directory.
Note that this property cannot be true when $linkAssets property has true value too. Otherwise an exception would be thrown. Using both properties at the same time is illogical because both of them are solving similar tasks but in a different ways. Please refer to the $linkAssets documentation for more details.
linkAssets property (available since v1.1.5)
public boolean $linkAssets;
whether to use symbolic link to publish asset files. Defaults to false, meaning asset files are copied to public folders. Using symbolic links has the benefit that the published assets will always be consistent with the source assets. This is especially useful during development.
However, there are special requirements for hosting environments in order to use symbolic links. In particular, symbolic links are supported only on Linux/Unix, and Windows Vista/2008 or greater. The latter requires PHP 5.3 or greater.
Moreover, some Web servers need to be properly configured so that the linked assets are accessible to Web users. For example, for Apache Web server, the following configuration directive should be added for the Web folder:
Options FollowSymLinks
Note that this property cannot be true when $forceCopy property has true value too. Otherwise an exception would be thrown. Using both properties at the same time is illogical because both of them are solving similar tasks but in a different ways. Please refer to the $forceCopy documentation for more details.
newDirMode property (available since v1.1.8)
public integer $newDirMode;
the permission to be set for newly generated asset directories. This value will be used by PHP chmod function. Defaults to 0777, meaning the directory can be read, written and executed by all users.
newFileMode property (available since v1.1.8)
public integer $newFileMode;
the permission to be set for newly generated asset files. This value will be used by PHP chmod function. Defaults to 0666, meaning the file is read-writable by all users.
Method Details
generatePath() method (available since v1.1.13)
protected string generatePath(string $file, bool $hashByName=false) | ||
$file | string | for which public path will be created. |
$hashByName | bool | whether the published directory should be named as the hashed basename. |
{return} | string | path segments without basePath. |
protected function generatePath($file,$hashByName=false)
{
if (is_file($file))
$pathForHashing=$hashByName ? dirname($file) : dirname($file).filemtime($file);
else
$pathForHashing=$hashByName ? $file : $file.filemtime($file);
return $this->hash($pathForHashing);
}
Generates path segments relative to basePath.
getBasePath() method
public string getBasePath() | ||
{return} | string | the root directory storing the published asset files. Defaults to 'WebRoot/assets'. |
public function getBasePath()
{
if($this->_basePath===null)
{
$request=Yii::app()->getRequest();
$this->setBasePath(dirname($request->getScriptFile()).DIRECTORY_SEPARATOR.self::DEFAULT_BASEPATH);
}
return $this->_basePath;
}
getBaseUrl() method
public string getBaseUrl() | ||
{return} | string | the base url that the published asset files can be accessed. Note, the ending slashes are stripped off. Defaults to '/AppBaseUrl/assets'. |
public function getBaseUrl()
{
if($this->_baseUrl===null)
{
$request=Yii::app()->getRequest();
$this->setBaseUrl($request->getBaseUrl().'/'.self::DEFAULT_BASEPATH);
}
return $this->_baseUrl;
}
getPublishedPath() method
public string getPublishedPath(string $path, boolean $hashByName=false) | ||
$path | string | directory or file path being published |
$hashByName | boolean | whether the published directory should be named as the hashed basename. If false, the name will be the hash taken from dirname of the path being published and path mtime. Defaults to false. Set true if the path being published is shared among different extensions. |
{return} | string | the published file path. False if the file or directory does not exist |
public function getPublishedPath($path,$hashByName=false)
{
if(is_string($path) && ($path=realpath($path))!==false)
{
$base=$this->getBasePath().DIRECTORY_SEPARATOR.$this->generatePath($path,$hashByName);
return is_file($path) ? $base.DIRECTORY_SEPARATOR.basename($path) : $base ;
}
else
return false;
}
Returns the published path of a file path. This method does not perform any publishing. It merely tells you if the file or directory is published, where it will go.
getPublishedUrl() method
public string getPublishedUrl(string $path, boolean $hashByName=false) | ||
$path | string | directory or file path being published |
$hashByName | boolean | whether the published directory should be named as the hashed basename. If false, the name will be the hash taken from dirname of the path being published and path mtime. Defaults to false. Set true if the path being published is shared among different extensions. |
{return} | string | the published URL for the file or directory. False if the file or directory does not exist. |
public function getPublishedUrl($path,$hashByName=false)
{
if(isset($this->_published[$path]))
return $this->_published[$path];
if(is_string($path) && ($path=realpath($path))!==false)
{
$base=$this->getBaseUrl().'/'.$this->generatePath($path,$hashByName);
return is_file($path) ? $base.'/'.basename($path) : $base;
}
else
return false;
}
Returns the URL of a published file path. This method does not perform any publishing. It merely tells you if the file path is published, what the URL will be to access it.
hash() method
protected string hash(string $path) | ||
$path | string | string to be hashed. |
{return} | string | hashed string. |
protected function hash($path)
{
return sprintf('%x',crc32($path.Yii::getVersion()));
}
Generate a CRC32 hash for the directory path. Collisions are higher than MD5 but generates a much smaller hash string.
publish() method
public string publish(string $path, boolean $hashByName=false, integer $level=-1, boolean $forceCopy=NULL) | ||
$path | string | the asset (file or directory) to be published |
$hashByName | boolean | whether the published directory should be named as the hashed basename. If false, the name will be the hash taken from dirname of the path being published and path mtime. Defaults to false. Set true if the path being published is shared among different extensions. |
$level | integer | level of recursive copying when the asset is a directory. Level -1 means publishing all subdirectories and files; Level 0 means publishing only the files DIRECTLY under the directory; level N means copying those directories that are within N levels. |
$forceCopy | boolean | whether we should copy the asset file or directory even if it is already published before. In case of publishing a directory old files will not be removed. This parameter is set true mainly during development stage when the original assets are being constantly changed. The consequence is that the performance is degraded, which is not a concern during development, however. Default value of this parameter is null meaning that it's value is controlled by $forceCopy class property. This parameter has been available since version 1.1.2. Default value has been changed since 1.1.11. Note that this parameter cannot be true when $linkAssets property has true value too. Otherwise an exception would be thrown. Using this parameter with $linkAssets property at the same time is illogical because both of them are solving similar tasks but in a different ways. Please refer to the $linkAssets documentation for more details. |
{return} | string | an absolute URL to the published asset |
public function publish($path,$hashByName=false,$level=-1,$forceCopy=null)
{
if($forceCopy===null)
$forceCopy=$this->forceCopy;
if($forceCopy && $this->linkAssets)
throw new CException(Yii::t('yii','The "forceCopy" and "linkAssets" cannot be both true.'));
if(isset($this->_published[$path]))
return $this->_published[$path];
elseif(is_string($path) && ($src=realpath($path))!==false)
{
$dir=$this->generatePath($src,$hashByName);
$dstDir=$this->getBasePath().DIRECTORY_SEPARATOR.$dir;
if(is_file($src))
{
$fileName=basename($src);
$dstFile=$dstDir.DIRECTORY_SEPARATOR.$fileName;
if(!is_dir($dstDir))
{
mkdir($dstDir,$this->newDirMode,true);
@chmod($dstDir,$this->newDirMode);
}
if($this->linkAssets && !is_file($dstFile)) symlink($src,$dstFile);
elseif(@filemtime($dstFile)<@filemtime($src))
{
copy($src,$dstFile);
@chmod($dstFile,$this->newFileMode);
}
return $this->_published[$path]=$this->getBaseUrl()."/$dir/$fileName";
}
elseif(is_dir($src))
{
if($this->linkAssets && !is_dir($dstDir))
{
symlink($src,$dstDir);
}
elseif(!is_dir($dstDir) || $forceCopy)
{
CFileHelper::copyDirectory($src,$dstDir,array(
'exclude'=>$this->excludeFiles,
'level'=>$level,
'newDirMode'=>$this->newDirMode,
'newFileMode'=>$this->newFileMode,
));
}
return $this->_published[$path]=$this->getBaseUrl().'/'.$dir;
}
}
throw new CException(Yii::t('yii','The asset "{asset}" to be published does not exist.',
array('{asset}'=>$path)));
}
Publishes a file or a directory. This method will copy the specified asset to a web accessible directory and return the URL for accessing the published asset.
- If the asset is a file, its file modification time will be checked to avoid unnecessary file copying;
- If the asset is a directory, all files and subdirectories under it will be published recursively. Note, in case $forceCopy is false the method only checks the existence of the target directory to avoid repetitive copying.
Note: On rare scenario, a race condition can develop that will lead to a one-time-manifestation of a non-critical problem in the creation of the directory that holds the published assets. This problem can be avoided altogether by 'requesting' in advance all the resources that are supposed to trigger a 'publish()' call, and doing that in the application deployment phase, before system goes live. See more in the following discussion: http://code.google.com/p/yii/issues/detail?id=2579
setBasePath() method
public void setBasePath(string $value) | ||
$value | string | the root directory storing published asset files |
public function setBasePath($value)
{
if(($basePath=realpath($value))!==false && is_dir($basePath) && is_writable($basePath))
$this->_basePath=$basePath;
else
throw new CException(Yii::t('yii','CAssetManager.basePath "{path}" is invalid. Please make sure the directory exists and is writable by the Web server process.',
array('{path}'=>$value)));
}
Sets the root directory storing published asset files.
setBaseUrl() method
public void setBaseUrl(string $value) | ||
$value | string | the base url that the published asset files can be accessed |
public function setBaseUrl($value)
{
$this->_baseUrl=rtrim($value,'/');
}
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Licensed under the three clause BSD license.
http://www.yiiframework.com/doc/api/1.1/CAssetManager