FileSystemEntity class
The common superclass of File, Directory, and Link.
FileSystemEntity objects are returned from directory listing operations. To determine whether a FileSystemEntity is a File, a Directory, or a Link perform a type check:
if (entity is File) (entity as File).readAsStringSync();
You can also use the type or typeSync methods to determine the type of a file system object.
Most methods in this class exist both in synchronous and asynchronous versions, for example, exists and existsSync. Unless you have a specific reason for using the synchronous version of a method, prefer the asynchronous version to avoid blocking your program.
Here's the exists method in action:
var isThere = await entity.exists(); print(isThere ? 'exists' : 'non-existent');
Other resources
-
The Files and directories section of the library tour.
-
Write Command-Line Apps, a tutorial about writing command-line apps, includes information about files and directories.
Constructors
Properties
- absolute → FileSystemEntity read-only
- A FileSystemEntity whose path is the absolute path of path. [...]
- hashCode → int read-only, inherited
- The hash code for this object. [...]
- isAbsolute → bool read-only
- Whether this object's path is absolute. [...]
- parent → Directory read-only
- The parent directory of this entity.
- path → String read-only
- runtimeType → Type read-only, inherited
- A representation of the runtime type of the object.
- uri → Uri read-only
- A Uri representing the file system entity's location. [...]
Methods
- delete(
{bool recursive = false}) → Future< FileSystemEntity> - Deletes this FileSystemEntity. [...]
- deleteSync(
{bool recursive = false}) → void - Synchronously deletes this FileSystemEntity. [...]
- exists(
) → Future< bool> - Checks whether the file system entity with this path exists. [...]
- existsSync(
) → bool - Synchronously checks whether the file system entity with this path exists. [...]
- noSuchMethod(
Invocation invocation) → dynamic inherited - Invoked when a non-existent method or property is accessed. [...]
- rename(
String newPath) → Future< FileSystemEntity> - Renames this file system entity. [...]
- renameSync(
String newPath) → FileSystemEntity - Synchronously renames this file system entity. [...]
- resolveSymbolicLinks(
) → Future< String> - Resolves the path of a file system object relative to the current working directory. [...]
- resolveSymbolicLinksSync(
) → String - Resolves the path of a file system object relative to the current working directory. [...]
- stat(
) → Future< FileStat> - Calls the operating system's
stat()
function on path. [...] - statSync(
) → FileStat - Synchronously calls the operating system's
stat()
function on path. [...] - toString(
) → String inherited - A string representation of this object. [...]
- watch(
{int events = FileSystemEvent.all, bool recursive = false}) → Stream< FileSystemEvent> - Start watching the FileSystemEntity for changes. [...]
Operators
- operator ==(
Object other) → bool inherited - The equality operator. [...]
Static Properties
- isWatchSupported → bool read-only
- Test if watch is supported on the current system. [...]
Static Methods
- identical(
String path1, String path2) → Future< bool> - Checks whether two paths refer to the same object in the file system. [...]
- identicalSync(
String path1, String path2) → bool - Synchronously checks whether two paths refer to the same object in the file system. [...]
- isDirectory(
String path) → Future< bool> - Whether
path
] refers to a directory. [...] - isDirectorySync(
String path) → bool - Synchronously checks whether
path
refers to a directory. [...] - isFile(
String path) → Future< bool> - Whether
path
refers to a file. [...] - isFileSync(
String path) → bool - Synchronously checks whether
path
refers to a file. [...] - isLink(
String path) → Future< bool> - Whether
path
refers to a link. [...] - isLinkSync(
String path) → bool - Synchronously checks whether
path
refers to a link. [...] - parentOf(
String path) → String - The parent path of a path. [...]
- type(
String path, {bool followLinks = true}) → Future< FileSystemEntityType> - Finds the type of file system object that a path points to. [...]
- typeSync(
String path, {bool followLinks = true}) → FileSystemEntityType - Synchronously finds the type of file system object that a path points to. [...]
© 2012 the Dart project authors
Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dart.dev/stable/2.13.0/dart-io/FileSystemEntity-class.html