GlobalEventHandlers class
- Implemented types
- Implementers
Properties
- hashCode → int read-only, inherited
- The hash code for this object. [...]
- on → Events read-only, override
- This is an ease-of-use accessor for event streams which should only be used when an explicit accessor is not available.
- onAbort → Stream<
Event> read-only - onBlur → Stream<
Event> read-only - onCanPlay → Stream<
Event> read-only - onCanPlayThrough → Stream<
Event> read-only - onChange → Stream<
Event> read-only - onClick → Stream<
MouseEvent> read-only - onContextMenu → Stream<
MouseEvent> read-only - onDoubleClick → Stream<
Event> @DomName('GlobalEventHandlers.ondblclick'), read-only - onDrag → Stream<
MouseEvent> read-only - onDragEnd → Stream<
MouseEvent> read-only - onDragEnter → Stream<
MouseEvent> read-only - onDragLeave → Stream<
MouseEvent> read-only - onDragOver → Stream<
MouseEvent> read-only - onDragStart → Stream<
MouseEvent> read-only - onDrop → Stream<
MouseEvent> read-only - onDurationChange → Stream<
Event> read-only - onEmptied → Stream<
Event> read-only - onEnded → Stream<
Event> read-only - onError → Stream<
Event> read-only - onFocus → Stream<
Event> read-only - onInput → Stream<
Event> read-only - onInvalid → Stream<
Event> read-only - onKeyDown → Stream<
KeyboardEvent> read-only - onKeyPress → Stream<
KeyboardEvent> read-only - onKeyUp → Stream<
KeyboardEvent> read-only - onLoad → Stream<
Event> read-only - onLoadedData → Stream<
Event> read-only - onLoadedMetadata → Stream<
Event> read-only - onMouseDown → Stream<
MouseEvent> read-only - onMouseEnter → Stream<
MouseEvent> read-only - onMouseLeave → Stream<
MouseEvent> read-only - onMouseMove → Stream<
MouseEvent> read-only - onMouseOut → Stream<
MouseEvent> read-only - onMouseOver → Stream<
MouseEvent> read-only - onMouseUp → Stream<
MouseEvent> read-only - onMouseWheel → Stream<
WheelEvent> read-only - onPause → Stream<
Event> read-only - onPlay → Stream<
Event> read-only - onPlaying → Stream<
Event> read-only - onRateChange → Stream<
Event> read-only - onReset → Stream<
Event> read-only - onResize → Stream<
Event> read-only - onScroll → Stream<
Event> read-only - onSeeked → Stream<
Event> read-only - onSeeking → Stream<
Event> read-only - onSelect → Stream<
Event> read-only - onStalled → Stream<
Event> read-only - onSubmit → Stream<
Event> read-only - onSuspend → Stream<
Event> read-only - onTimeUpdate → Stream<
Event> read-only - onTouchCancel → Stream<
TouchEvent> read-only - onTouchEnd → Stream<
TouchEvent> read-only - onTouchMove → Stream<
TouchEvent> read-only - onTouchStart → Stream<
TouchEvent> read-only - onVolumeChange → Stream<
Event> read-only - onWaiting → Stream<
Event> read-only - onWheel → Stream<
WheelEvent> read-only - runtimeType → Type read-only, inherited
- A representation of the runtime type of the object.
Methods
- addEventListener(
String type, dynamic listener(Event event), [bool? useCapture]) → void override - dispatchEvent(
Event event) → bool override - noSuchMethod(
Invocation invocation) → dynamic inherited - Invoked when a non-existent method or property is accessed. [...]
- removeEventListener(
String type, dynamic listener(Event event), [bool? useCapture]) → void override - toString(
) → String inherited - A string representation of this object. [...]
Operators
- operator ==(
Object other) → bool inherited - The equality operator. [...]
Constants
- abortEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('abort') - blurEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('blur') - canPlayEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('canplay') - canPlayThroughEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('canplaythrough') - changeEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('change') - clickEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('click') - contextMenuEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('contextmenu') - doubleClickEvent → const EventStreamProvider<
Event> @DomName('GlobalEventHandlers.dblclickEvent') -
const EventStreamProvider<Event>('dblclick') - dragEndEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('dragend') - dragEnterEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('dragenter') - dragEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('drag') - dragLeaveEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('dragleave') - dragOverEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('dragover') - dragStartEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('dragstart') - dropEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('drop') - durationChangeEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('durationchange') - emptiedEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('emptied') - endedEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('ended') - errorEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('error') - focusEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('focus') - inputEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('input') - invalidEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('invalid') - keyDownEvent → const EventStreamProvider<
KeyboardEvent> -
const EventStreamProvider<KeyboardEvent>('keydown') - keyPressEvent → const EventStreamProvider<
KeyboardEvent> -
const EventStreamProvider<KeyboardEvent>('keypress') - keyUpEvent → const EventStreamProvider<
KeyboardEvent> -
const EventStreamProvider<KeyboardEvent>('keyup') - loadedDataEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('loadeddata') - loadedMetadataEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('loadedmetadata') - loadEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('load') - mouseDownEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('mousedown') - mouseEnterEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('mouseenter') - mouseLeaveEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('mouseleave') - mouseMoveEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('mousemove') - mouseOutEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('mouseout') - mouseOverEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('mouseover') - mouseUpEvent → const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('mouseup') - mouseWheelEvent → const EventStreamProvider<
WheelEvent> -
const EventStreamProvider<WheelEvent>('mousewheel') - pauseEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('pause') - playEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('play') - playingEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('playing') - rateChangeEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('ratechange') - resetEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('reset') - resizeEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('resize') - scrollEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('scroll') - seekedEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('seeked') - seekingEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('seeking') - selectEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('select') - stalledEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('stalled') - submitEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('submit') - suspendEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('suspend') - timeUpdateEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('timeupdate') - touchCancelEvent → const EventStreamProvider<
TouchEvent> -
const EventStreamProvider<TouchEvent>('touchcancel') - touchEndEvent → const EventStreamProvider<
TouchEvent> -
const EventStreamProvider<TouchEvent>('touchend') - touchMoveEvent → const EventStreamProvider<
TouchEvent> -
const EventStreamProvider<TouchEvent>('touchmove') - touchStartEvent → const EventStreamProvider<
TouchEvent> -
const EventStreamProvider<TouchEvent>('touchstart') - volumeChangeEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('volumechange') - waitingEvent → const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('waiting') - wheelEvent → const EventStreamProvider<
WheelEvent> -
const EventStreamProvider<WheelEvent>('wheel')
© 2012 the Dart project authors
Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dart.dev/stable/2.13.0/dart-html/GlobalEventHandlers-class.html