Function.prototype.apply()
The apply()
method calls a function with a given this
value, and arguments
provided as an array (or an array-like object).
Syntax
apply(thisArg) apply(thisArg, argsArray)
Parameters
thisArg
-
The value of
this
provided for the call tofunc
.Note that
this
may not be the actual value seen by the method: if the method is a function in non-strict mode code,null
andundefined
will be replaced with the global object, and primitive values will be boxed. This argument is required. -
argsArray
Optional -
An array-like object, specifying the arguments with which
func
should be called, ornull
orundefined
if no arguments should be provided to the function.Starting with ECMAScript 5 these arguments can be a generic array-like object instead of an array. See below for browser compatibility information.
Return value
The result of calling the function with the specified this
value and arguments.
Description
Note: While the syntax of this function is almost identical to that of call()
, the fundamental difference is that call()
accepts an argument list, while apply()
accepts a single array of arguments.
Note: When the first argument is undefined or null a similar outcome can be achieved using the array spread syntax.
You can assign a different this
object when calling an existing function. this
refers to the current object (the calling object). With apply
, you can write a method once, and then inherit it in another object, without having to rewrite the method for the new object.
apply
is very similar to call()
, except for the type of arguments it supports. You use an arguments array instead of a list of arguments (parameters). With apply
, you can also use an array literal, for example, func.apply(this, ['eat', 'bananas'])
, or an Array
object, for example, func.apply(this, new Array('eat', 'bananas'))
.
You can also use arguments
for the argsArray
parameter. arguments
is a local variable of a function. It can be used for all unspecified arguments of the called object. Thus, you do not have to know the arguments of the called object when you use the apply
method. You can use arguments
to pass all the arguments to the called object. The called object is then responsible for handling the arguments.
Since ECMAScript 5th Edition, you can also use any kind of object which is array-like. In practice, this means it's going to have a length
property, and integer ("index") properties in the range (0..length - 1)
. For example, you could use a NodeList
, or a custom object like { 'length': 2, '0': 'eat', '1': 'bananas' }
.
Note: Many older browsers—including Chrome <17 and Internet Explorer <9—don't accept array-like objects, and will throw an exception.
Examples
Using apply to append an array to another
You can use push
to append an element to an array. And, because push
accepts a variable number of arguments, you can also push multiple elements at once.
But, if you pass an array to push
, it will actually add that array as a single element, instead of adding the elements individually. So you end up with an array inside an array.
What if that is not what you want? concat
does have the desired behavior in this case, but it does not append to the existing array—it instead creates and returns a new array.
But you wanted to append to the existing array... So what now? Write a loop? Surely not?
apply
to the rescue!
const array = ['a', 'b']; const elements = [0, 1, 2]; array.push.apply(array, elements); console.info(array); // ["a", "b", 0, 1, 2]
Using apply and built-in functions
Clever usage of apply
allows you to use built-in functions for some tasks that would probably have otherwise been written by looping over the array values.
As an example, here are Math.max
/Math.min
, used to find out the maximum/minimum value in an array.
// min/max number in an array const numbers = [5, 6, 2, 3, 7]; // using Math.min/Math.max apply let max = Math.max.apply(null, numbers); // This about equal to Math.max(numbers[0], ...) // or Math.max(5, 6, ...) let min = Math.min.apply(null, numbers); // vs. simple loop based algorithm max = -Infinity, min = +Infinity; for (let i = 0; i < numbers.length; i++) { if (numbers[i] > max) { max = numbers[i]; } if (numbers[i] < min) { min = numbers[i]; } }
But beware: by using apply
this way, you run the risk of exceeding the JavaScript engine's argument length limit. The consequences of applying a function with too many arguments (that is, more than tens of thousands of arguments) varies across engines. (The JavaScriptCore engine has hard-coded argument limit of 65536.
This is because the limit (and indeed, even the nature of any excessively-large-stack behavior) is unspecified. Some engines will throw an exception. More perniciously, others will arbitrarily limit the number of arguments actually passed to the applied function. To illustrate this latter case: if such an engine had a limit of four arguments (actual limits are of course significantly higher), it would be as if the arguments 5, 6, 2, 3
had been passed to apply
in the examples above, rather than the full array.
If your value array might grow into the tens of thousands, use a hybrid strategy: apply your function to chunks of the array at a time:
function minOfArray(arr) { let min = Infinity; let QUANTUM = 32768; for (var i = 0, len = arr.length; i < len; i += QUANTUM) { var submin = Math.min.apply(null, arr.slice(i, Math.min(i+QUANTUM, len))); min = Math.min(submin, min); } return min; } let min = minOfArray([5, 6, 2, 3, 7]);
Using apply to chain constructors
You can use apply
to chain constructors for an object (similar to Java).
In the following example we will create a global Function
method called construct
, which will enable you to use an array-like object with a constructor instead of an arguments list.
Function.prototype.construct = function(aArgs) { let oNew = Object.create(this.prototype); this.apply(oNew, aArgs); return oNew; };
Example usage:
function MyConstructor() { for (let nProp = 0; nProp < arguments.length; nProp++) { this['property' + nProp] = arguments[nProp]; } } let myArray = [4, 'Hello world!', false]; let myInstance = MyConstructor.construct(myArray); console.log(myInstance.property1); // logs 'Hello world!' console.log(myInstance instanceof MyConstructor); // logs 'true' console.log(myInstance.constructor); // logs 'MyConstructor'
Note: This non-native Function.construct
method will not work with some native constructors; like Date
, for example. In these cases you have to use the Function.prototype.bind
method.
For example, imagine having an array like the following, to be used with Date
constructor: [2012, 11, 4]
; in this case you have to write something like: new (Function.prototype.bind.apply(Date, [null].concat([2012, 11, 4])))()
.
This is not the best way to do things, and probably not to be used in any production environment.
Specifications
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
apply |
1 |
12 |
1 |
5.5 |
4 |
1 |
1 |
18 |
4 |
10.1 |
1 |
1.0 |
generic_arrays_as_arguments |
17 |
12 |
4 |
9 |
5 |
6 |
≤37 |
18 |
4 |
10.1 |
6 |
1.0 |
See also
-
arguments
object Function.prototype.bind()
Function.prototype.call()
- Functions and function scope
Reflect.apply()
- Spread syntax
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/apply