Data.ByteString.Builder.Internal
Copyright | (c) 2010 - 2011 Simon Meier |
---|---|
License | BSD3-style (see LICENSE) |
Maintainer | Simon Meier <[email protected]> |
Stability | unstable, private |
Portability | GHC |
Safe Haskell | Unsafe |
Language | Haskell98 |
Description
- Warning:* this module is internal. If you find that you need it then please contact the maintainers and explain what you are trying to do and discuss what you would need in the public API. It is important that you do this as the module may not be exposed at all in future releases.
Core types and functions for the Builder
monoid and its generalization, the Put
monad.
The design of the Builder
monoid is optimized such that
- buffers of arbitrary size can be filled as efficiently as possible and
- sequencing of
Builder
s is as cheap as possible.
We achieve (1) by completely handing over control over writing to the buffer to the BuildStep
implementing the Builder
. This BuildStep
is just told the start and the end of the buffer (represented as a BufferRange
). Then, the BuildStep
can write to as big a prefix of this BufferRange
in any way it desires. If the BuildStep
is done, the BufferRange
is full, or a long sequence of bytes should be inserted directly, then the BuildStep
signals this to its caller using a BuildSignal
.
We achieve (2) by requiring that every Builder
is implemented by a BuildStep
that takes a continuation BuildStep
, which it calls with the updated BufferRange
after it is done. Therefore, only two pointers have to be passed in a function call to implement concatenation of Builder
s. Moreover, many Builder
s are completely inlined, which enables the compiler to sequence them without a function call and with no boxing at all.
This design gives the implementation of a Builder
full access to the IO
monad. Therefore, utmost care has to be taken to not overwrite anything outside the given BufferRange
s. Moreover, further care has to be taken to ensure that Builder
s and Put
s are referentially transparent. See the comments of the builder
and put
functions for further information. Note that there are no safety belts at all, when implementing a Builder
using an IO
action: you are writing code that might enable the next buffer-overflow attack on a Haskell server!
Buffer management
A Buffer
together with the BufferRange
of free bytes. The filled space starts at offset 0 and ends at the first free byte.
Constructors
Buffer !(ForeignPtr Word8) !BufferRange |
data BufferRange Source
A range of bytes in a buffer represented by the pointer to the first byte of the range and the pointer to the first byte after the range.
Constructors
BufferRange !(Ptr Word8) !(Ptr Word8) |
newBuffer :: Int -> IO Buffer Source
Allocate a new buffer of the given size.
bufferSize :: Buffer -> Int Source
Combined size of the filled and free space in the buffer.
byteStringFromBuffer :: Buffer -> ByteString Source
Convert the filled part of a Buffer
to a strict ByteString
.
data ChunkIOStream a Source
A stream of chunks that are constructed in the IO
monad.
This datatype serves as the common interface for the buffer-by-buffer execution of a BuildStep
by buildStepToCIOS
. Typical users of this interface are ciosToLazyByteString
or iteratee-style libraries like enumerator
.
Constructors
Finished Buffer a | The partially filled last buffer together with the result. |
Yield1 ByteString (IO (ChunkIOStream a)) | Yield a non-empty strict |
Arguments
:: AllocationStrategy | Buffer allocation strategy to use |
-> BuildStep a |
|
-> IO (ChunkIOStream a) |
Convert a BuildStep
to a ChunkIOStream
stream by executing it on Buffer
s allocated according to the given AllocationStrategy
.
ciosUnitToLazyByteString :: AllocationStrategy -> ByteString -> ChunkIOStream () -> ByteString Source
Convert a ChunkIOStream ()
to a lazy ByteString
using unsafeDupablePerformIO
.
ciosToLazyByteString :: AllocationStrategy -> (a -> (b, ByteString)) -> ChunkIOStream a -> (b, ByteString) Source
Convert a ChunkIOStream
to a lazy tuple of the result and the written ByteString
using unsafeDupablePerformIO
.
Build signals and steps
data BuildSignal a Source
BuildSignal
s abstract signals to the caller of a BuildStep
. There are three signals: done
, bufferFull
, or 'insertChunks signals
type BuildStep a = BufferRange -> IO (BuildSignal a) Source
BuildStep
s may be called *multiple times* and they must not rise an async. exception.
finalBuildStep :: BuildStep () Source
The final build step that returns the done
signal.
Arguments
:: Ptr Word8 | Next free byte in current |
-> a | Computed value |
-> BuildSignal a |
Signal that the current BuildStep
is done and has computed a value.
Arguments
:: Int | Minimal size of next |
-> Ptr Word8 | Next free byte in current |
-> BuildStep a |
|
-> BuildSignal a |
Signal that the current buffer is full.
Arguments
:: Ptr Word8 | Next free byte in current |
-> ByteString | Chunk to insert. |
-> BuildStep a |
|
-> BuildSignal a |
Signal that a ByteString
chunk should be inserted directly.
Arguments
:: BuildStep a | Build step to use for filling the |
-> (Ptr Word8 -> a -> IO b) | Handling the |
-> (Ptr Word8 -> Int -> BuildStep a -> IO b) | Handling the |
-> (Ptr Word8 -> ByteString -> BuildStep a -> IO b) | Handling the |
-> BufferRange | Buffer range to fill. |
-> IO b | Value computed while filling this |
Fill a BufferRange
using a BuildStep
.
The Builder monoid
Builder
s denote sequences of bytes. They are Monoid
s where mempty
is the zero-length sequence and mappend
is concatenation, which runs in O(1).
Instances
Arguments
:: (forall r. BuildStep r -> BuildStep r) |
A function that fills a This function must be referentially transparent; i.e., calling it multiple times with equally sized |
-> Builder |
Construct a Builder
. In contrast to BuildStep
s, Builder
s are referentially transparent.
Arguments
:: Builder |
|
-> BuildStep () |
|
Run a Builder
with the finalBuildStep
.
Run a Builder
.
Primitive combinators
The Builder
denoting a zero-length sequence of bytes. This function is only exported for use in rewriting rules. Use mempty
otherwise.
append :: Builder -> Builder -> Builder Source
Concatenate two Builder
s. This function is only exported for use in rewriting rules. Use mappend
otherwise.
Flush the current buffer. This introduces a chunk boundary.
ensureFree :: Int -> Builder Source
Ensure that there are at least n
free bytes for the following Builder
.
byteStringCopy :: ByteString -> Builder Source
Construct a Builder
that copies the strict ByteString
.
Use this function to create Builder
s from smallish (<= 4kb
) ByteString
s or if you need to guarantee that the ByteString
is not shared with the chunks generated by the Builder
.
byteStringInsert :: ByteString -> Builder Source
Construct a Builder
that always inserts the strict ByteString
directly as a chunk.
This implies flushing the output buffer, even if it contains just a single byte. You should therefore use byteStringInsert
only for large (> 8kb
) ByteString
s. Otherwise, the generated chunks are too fragmented to be processed efficiently afterwards.
byteStringThreshold :: Int -> ByteString -> Builder Source
Construct a Builder
that copies the strict ByteString
s, if it is smaller than the treshold, and inserts it directly otherwise.
For example, byteStringThreshold 1024
copies strict ByteString
s whose size is less or equal to 1kb, and inserts them directly otherwise. This implies that the average chunk-size of the generated lazy ByteString
may be as low as 513 bytes, as there could always be just a single byte between the directly inserted 1025 byte, strict ByteString
s.
lazyByteStringCopy :: ByteString -> Builder Source
Construct a Builder
that copies the lazy ByteString
.
lazyByteStringInsert :: ByteString -> Builder Source
Construct a Builder
that inserts all chunks of the lazy ByteString
directly.
lazyByteStringThreshold :: Int -> ByteString -> Builder Source
Construct a Builder
that uses the thresholding strategy of byteStringThreshold
for each chunk of the lazy ByteString
.
shortByteString :: ShortByteString -> Builder Source
Construct a Builder
that copies the ShortByteString
.
The maximal size of a ByteString
that is copied. 2 * smallChunkSize
to guarantee that on average a chunk is of smallChunkSize
.
byteString :: ByteString -> Builder Source
Create a Builder
denoting the same sequence of bytes as a strict ByteString
. The Builder
inserts large ByteString
s directly, but copies small ones to ensure that the generated chunks are large on average.
lazyByteString :: ByteString -> Builder Source
Create a Builder
denoting the same sequence of bytes as a lazy ByteString
. The Builder
inserts large chunks of the lazy ByteString
directly, but copies small ones to ensure that the generated chunks are large on average.
Execution
Arguments
:: AllocationStrategy | Buffer allocation strategy to use |
-> ByteString | Lazy |
-> Builder |
|
-> ByteString | Resulting lazy |
Heavy inlining. Execute a Builder
with custom execution parameters.
This function is inlined despite its heavy code-size to allow fusing with the allocation strategy. For example, the default Builder
execution function toLazyByteString
is defined as follows.
{-# NOINLINE toLazyByteString #-} toLazyByteString = toLazyByteStringWith (safeStrategy smallChunkSize defaultChunkSize) L.empty
where L.empty
is the zero-length lazy ByteString
.
In most cases, the parameters used by toLazyByteString
give good performance. A sub-performing case of toLazyByteString
is executing short (<128 bytes) Builder
s. In this case, the allocation overhead for the first 4kb buffer and the trimming cost dominate the cost of executing the Builder
. You can avoid this problem using
toLazyByteStringWith (safeStrategy 128 smallChunkSize) L.empty
This reduces the allocation and trimming overhead, as all generated ByteString
s fit into the first buffer and there is no trimming required, if more than 64 bytes and less than 128 bytes are written.
data AllocationStrategy Source
A buffer allocation strategy for executing Builder
s.
Arguments
:: Int | Size of first buffer |
-> Int | Size of successive buffers |
-> AllocationStrategy | An allocation strategy that guarantees that at least half of the allocated memory is used for live data |
Use this strategy for generating lazy ByteString
s whose chunks are likely to survive one garbage collection. This strategy trims buffers that are filled less than half in order to avoid spilling too much memory.
Arguments
:: Int | Size of the first buffer |
-> Int | Size of successive buffers |
-> AllocationStrategy | An allocation strategy that does not trim any of the filled buffers before converting it to a chunk |
Use this strategy for generating lazy ByteString
s whose chunks are discarded right after they are generated. For example, if you just generate them to write them to a network socket.
Arguments
:: (Maybe (Buffer, Int) -> IO Buffer) | Buffer allocation function. If |
-> Int | Default buffer size. |
-> (Int -> Int -> Bool) | A predicate |
-> AllocationStrategy |
Create a custom allocation strategy. See the code for safeStrategy
and untrimmedStrategy
for examples.
The recommended chunk size. Currently set to 4k, less the memory management overhead
defaultChunkSize :: Int Source
The chunk size used for I/O. Currently set to 32k, less the memory management overhead
The memory management overhead. Currently this is tuned for GHC only.
The Put monad
A Put
action denotes a computation of a value that writes a stream of bytes as a side-effect. Put
s are strict in their side-effect; i.e., the stream of bytes will always be written before the computed value is returned.
Put
s are a generalization of Builder
s. The typical use case is the implementation of an encoding that might fail (e.g., an interface to the zlib
compression library or the conversion from Base64 encoded data to 8-bit data). For a Builder
, the only way to handle and report such a failure is ignore it or call error
. In contrast, Put
actions are expressive enough to allow reportng and handling such a failure in a pure fashion.
Put ()
actions are isomorphic to Builder
s. The functions putBuilder
and fromPut
convert between these two types. Where possible, you should use Builder
s, as sequencing them is slightly cheaper than sequencing Put
s because they do not carry around a computed value.
Arguments
:: (forall r. (a -> BuildStep r) -> BuildStep r) |
A function that fills a This function must be referentially transparent; i.e., calling it multiple times with equally sized |
-> Put a |
Construct a Put
action. In contrast to BuildStep
s, Put
s are referentially transparent in the sense that sequencing the same Put
multiple times yields every time the same value with the same side-effect.
Arguments
:: Put a | Put to run |
-> BuildStep a |
|
Run a Put
.
Execution
Arguments
:: Put a |
|
-> (a, ByteString) | Result and lazy |
Execute a Put
and return the computed result and the bytes written during the computation as a lazy ByteString
.
This function is strict in the computed result and lazy in the writing of the bytes. For example, given
infinitePut = sequence_ (repeat (putBuilder (word8 1))) >> return 0
evaluating the expression
fst $ putToLazyByteString infinitePut
does not terminate, while evaluating the expression
L.head $ snd $ putToLazyByteString infinitePut
does terminate and yields the value 1 :: Word8
.
An illustrative example for these strictness properties is the implementation of Base64 decoding (http://en.wikipedia.org/wiki/Base64).
type DecodingState = ... decodeBase64 :: ByteString -> DecodingState -> Put (Maybe DecodingState) decodeBase64 = ...
The above function takes a strict ByteString
supposed to represent Base64 encoded data and the current decoding state. It writes the decoded bytes as the side-effect of the Put
and returns the new decoding state, if the decoding of all data in the ByteString
was successful. The checking if the strict ByteString
represents Base64 encoded data and the actual decoding are fused. This makes the common case, where all data represents Base64 encoded data, more efficient. It also implies that all data must be decoded before the final decoding state can be returned. Put
s are intended for implementing such fused checking and decoding/encoding, which is reflected in their strictness properties.
putToLazyByteStringWith Source
Arguments
:: AllocationStrategy | Buffer allocation strategy to use |
-> (a -> (b, ByteString)) | Continuation to use for computing the final result and the tail of its side-effect (the written bytes). |
-> Put a |
|
-> (b, ByteString) | Resulting lazy |
Execute a Put
with a buffer-allocation strategy and a continuation. For example, putToLazyByteString
is implemented as follows.
putToLazyByteString = putToLazyByteStringWith (safeStrategy smallChunkSize defaultChunkSize) (x -> (x, L.empty))
hPut :: forall a. Handle -> Put a -> IO a Source
Run a Put
action redirecting the produced output to a Handle
.
The output is buffered using the Handle
s associated buffer. If this buffer is too small to execute one step of the Put
action, then it is replaced with a large enough buffer.
Conversion to and from Builders
putBuilder :: Builder -> Put () Source
Run a Builder
as a side-effect of a Put ()
action.
© The University of Glasgow and others
Licensed under a BSD-style license (see top of the page).
https://downloads.haskell.org/~ghc/8.10.2/docs/html/libraries/bytestring-0.10.10.0/Data-ByteString-Builder-Internal.html