Stdin
Asynchronous access to stdin. The constructor is private to ensure that access is provided only via an environment.
Reading from stdin is done by registering an InputNotify
:
actor Main new create(env: Env) => // do not forget to call `env.input.dispose` at some point env.input( object iso is InputNotify fun ref apply(data: Array[U8] iso) => env.out.write(String.from_iso_array(consume data)) fun ref dispose() => env.out.print("Done.") end, 512)
Note: For reading user input from a terminal, use the term package.
actor tag Stdin
Public Behaviours
apply
Set the notifier. Optionally, also sets the chunk size, dictating the maximum number of bytes of each chunk that will be passed to the notifier.
be apply( notify: (InputNotify iso | None val), chunk_size: USize val = 32)
Parameters
- notify: (InputNotify iso | None val)
- chunk_size: USize val = 32
dispose
Clear the notifier in order to shut down input.
be dispose()
© 2016-2020, The Pony Developers
© 2014-2015, Causality Ltd.
Licensed under the BSD 2-Clause License.
https://stdlib.ponylang.io/builtin-Stdin