File
appup
File Summary
Application upgrade file
Description
The application upgrade file defines how an application is upgraded or downgraded in a running system.
This file is used by the functions in systools
when generating a release upgrade file relup
.
File Syntax
The application upgrade file is to be called Application.appup
, where Application
is the application name. The file is to be located in the ebin
directory for the application.
The .appup
file contains one single Erlang term, which defines the instructions used to upgrade or downgrade the application. The file has the following syntax:
{Vsn, [{UpFromVsn, Instructions}, ...], [{DownToVsn, Instructions}, ...]}.
Vsn = string()
Current application version.
UpFromVsn = string() | binary()
An earlier application version to upgrade from. If it is a string, it is interpreted as a specific version number. If it is a binary, it is interpreted as a regular expression that can match multiple version numbers.
DownToVsn = string() | binary()
An earlier application version to downgrade to. If it is a string, it is interpreted as a specific version number. If it is a binary, it is interpreted as a regular expression that can match multiple version numbers.
Instructions
A list of release upgrade instructions, see
Release Upgrade Instructions
. It is recommended to use high-level instructions only. These are automatically translated to low-level instructions bysystools
when creating therelup
file.
To avoid duplication of upgrade instructions, it is allowed to use regular expressions to specify UpFromVsn
and DownToVsn
. To be considered a regular expression, the version identifier must be specified as a binary. For example, the following match all versions 2.1.x
, where x
is any number:
<<"2\\.1\\.[0-9]+">>
Notice that the regular expression must match the complete version string, so this example works for, for example, 2.1.1
, but not for 2.1.1.1
.
Release Upgrade Instructions
Release upgrade instructions are interpreted by the release handler when an upgrade or downgrade is made. For more information about release handling, see OTP Design Principles
in System Documentation.
A process is said to use a module Mod
if Mod
is listed in the Modules
part of the child specification used to start the process, see supervisor(3)
. In the case of gen_event
, an event manager process is said to use Mod
if Mod
is an installed event handler.
High-Level Instructions
{update, Mod} {update, Mod, supervisor} {update, Mod, Change} {update, Mod, DepMods} {update, Mod, Change, DepMods} {update, Mod, Change, PrePurge, PostPurge, DepMods} {update, Mod, Timeout, Change, PrePurge, PostPurge, DepMods} {update, Mod, ModType, Timeout, Change, PrePurge, PostPurge, DepMods} Mod = atom() ModType = static | dynamic Timeout = int()>0 | default | infinity Change = soft | {advanced,Extra} Extra = term() PrePurge = PostPurge = soft_purge | brutal_purge DepMods = [Mod]
Synchronized code replacement of processes using module Mod
.
All those processes are suspended using sys:suspend
, the new module version is loaded, and then the processes are resumed using sys:resume
.
Change
Defaults to
soft
and defines the type of code change. If it is set to{advanced,Extra}
, implemented processes usinggen_server
,gen_fsm
,gen_statem
, orgen_event
transform their internal state by calling the callback functioncode_change
. Special processes call the callback functionsystem_code_change/4
. In both cases, the termExtra
is passed as an argument to the callback function.PrePurge
Defaults to
brutal_purge
. It controls what action to take with processes executing old code before loading the new module version. If the value isbrutal_purge
, the processes are killed. If the value issoft_purge
,release_handler:install_release/1
returns{error,{old_processes,Mod}}
.PostPurge
Defaults to
brutal_purge
. It controls what action to take with processes that are executing old code when the new module version has been loaded. If the value isbrutal_purge
, the code is purged when the release is made permanent and the processes are killed. If the value issoft_purge
, the release handler purges the old code when no remaining processes execute the code.DepMods
Defaults to
[]
and defines other modules thatMod
is dependent on. In therelup
file, instructions for suspending processes usingMod
come before instructions for suspending processes using modules inDepMods
when upgrading, and conversely when downgrading. In case of circular dependencies, the order of the instructions in theappup
file is kept.Timeout
Defines the time-out when suspending processes. If no value or
default
is specified, the default value forsys:suspend
is used.ModType
Defaults to
dynamic
. It specifies if the code is "dynamic", that is, if a process using the module spontaneously switches to new code, or if it is "static". When doing an advanced update and upgrade, the new version of a dynamic module is loaded before the process is asked to change code. When downgrading, the process is asked to change code before loading the new version. For static modules, the new version is loaded before the process is asked to change code, both in the case of upgrading and downgrading. Callback modules are dynamic.
update
with argument supervisor
is used when changing the start specification of a supervisor.
{load_module, Mod} {load_module, Mod, DepMods} {load_module, Mod, PrePurge, PostPurge, DepMods} Mod = atom() PrePurge = PostPurge = soft_purge | brutal_purge DepMods = [Mod]
Simple code replacement of the module Mod
.
For a description of PrePurge
and PostPurge
, see update
above.
DepMods
defaults to []
and defines which other modules Mod
is dependent on. In the relup
file, instructions for loading these modules come before the instruction for loading Mod
when upgrading, and conversely when downgrading.
{add_module, Mod} {add_module, Mod, DepMods} Mod = atom() DepMods = [Mod]
Loads a new module Mod
.
DepMods
defaults to []
and defines which other modules Mod
is dependent on. In the relup
file, instructions related to these modules come before the instruction for loading Mod
when upgrading, and conversely when downgrading.
{delete_module, Mod} {delete_module, Mod, DepMods} Mod = atom()
Deletes a module Mod
using the low-level instructions remove
and purge
.
DepMods
defaults to []
and defines which other modules Mod
is dependent on. In the relup
file, instructions related to these modules come before the instruction for removing Mod
when upgrading, and conversely when downgrading.
{add_application, Application} {add_application, Application, Type} Application = atom() Type = permanent | transient | temporary | load | none
Adding an application means that the modules defined by the modules
key in the .app
file are loaded using add_module
.
Type
defaults to permanent
and specifies the start type of the application. If Type = permanent | transient | temporary
, the application is loaded and started in the corresponding way, see application(3)
. If Type = load
, the application is only loaded. If Type = none
, the application is not loaded and not started, although the code for its modules is loaded.
{remove_application, Application} Application = atom()
Removing an application means that the application is stopped, the modules are unloaded using delete_module
, and then the application specification is unloaded from the application controller.
{restart_application, Application} Application = atom()
Restarting an application means that the application is stopped and then started again, similar to using the instructions remove_application
and add_application
in sequence. Note that, even if the application has been started before the release upgrade is performed, restart_application
may only load
it rather than start
it, depending on the application's start type
: If Type = load
, the application is only loaded. If Type = none
, the application is not loaded and not started, although the code for its modules is loaded.
Low-Level Instructions
{load_object_code, {App, Vsn, [Mod]}} App = Mod = atom() Vsn = string()
Reads each Mod
from directory App-Vsn/ebin
as a binary. It does not load the modules. The instruction is to be placed first in the script to read all new code from the file to make the suspend-load-resume cycle less time-consuming.
point_of_no_return
If a crash occurs after this instruction, the system cannot recover and is restarted from the old release version. The instruction must only occur once in a script. It is to be placed after all load_object_code
instructions.
{load, {Mod, PrePurge, PostPurge}} Mod = atom() PrePurge = PostPurge = soft_purge | brutal_purge
Before this instruction occurs, Mod
must have been loaded using load_object_code
. This instruction loads the module. PrePurge
is ignored. For a description of PostPurge
, see the high-level instruction update
earlier.
{remove, {Mod, PrePurge, PostPurge}} Mod = atom() PrePurge = PostPurge = soft_purge | brutal_purge
Makes the current version of Mod
old. PrePurge
is ignored. For a description of PostPurge
, see the high-level instruction update
earlier.
{purge, [Mod]} Mod = atom()
Purges each module Mod
, that is, removes the old code. Notice that any process executing purged code is killed.
{suspend, [Mod | {Mod, Timeout}]} Mod = atom() Timeout = int()>0 | default | infinity
Tries to suspend all processes using a module Mod
. If a process does not respond, it is ignored. This can cause the process to die, either because it crashes when it spontaneously switches to new code, or as a result of a purge operation. If no Timeout
is specified or default
is specified, the default value for sys:suspend
is used.
{resume, [Mod]} Mod = atom()
Resumes all suspended processes using a module Mod
.
{code_change, [{Mod, Extra}]} {code_change, Mode, [{Mod, Extra}]} Mod = atom() Mode = up | down Extra = term()
Mode
defaults to up
and specifies if it is an upgrade or downgrade. This instruction sends a code_change
system message to all processes using a module Mod
by calling function sys:change_code
, passing term Extra
as argument.
{stop, [Mod]} Mod = atom()
Stops all processes using a module Mod
by calling supervisor:terminate_child/2
. This instruction is useful when the simplest way to change code is to stop and restart the processes that run the code.
{start, [Mod]} Mod = atom()
Starts all stopped processes using a module Mod
by calling supervisor:restart_child/2
.
{sync_nodes, Id, [Node]} {sync_nodes, Id, {M, F, A}} Id = term() Node = node() M = F = atom() A = [term()]
apply(M, F, A)
must return a list of nodes.
This instruction synchronizes the release installation with other nodes. Each Node
must evaluate this command with the same Id
. The local node waits for all other nodes to evaluate the instruction before execution continues. If a node goes down, it is considered to be an unrecoverable error, and the local node is restarted from the old release. There is no time-out for this instruction, which means that it can hang forever.
{apply, {M, F, A}} M = F = atom() A = [term()]
Evaluates apply(M, F, A)
.
If the instruction appears before instruction point_of_no_return
, a failure is caught. release_handler:install_release/1
then returns {error,{'EXIT',Reason}}
, unless {error,Error}
is thrown or returned. Then it returns {error,Error}
.
If the instruction appears after instruction point_of_no_return
and the function call fails, the system is restarted.
restart_new_emulator
This instruction is used when the application ERTS, Kernel, STDLIB, or SASL is upgraded. It shuts down the current emulator and starts a new one. All processes are terminated gracefully, and the new version of ERTS, Kernel, STDLIB, and SASL are used when the emulator restarts. Only one restart_new_emulator
instruction is allowed in the relup
file, and it must be placed first. systools:make_relup/3,4
ensures this when the relup
file is generated. The rest of the instructions in the relup
file is executed after the restart as a part of the boot script.
An info report is written when the upgrade is completed. To programmatically determine if the upgrade is complete, call release_handler:which_releases/0,1
and check if the expected release has status current
.
The new release must still be made permanent after the upgrade is completed, otherwise the old emulator is started if there is an emulator restart.
As stated earlier, instruction restart_new_emulator
causes the emulator to be restarted with new versions of ERTS>, Kernel, STDLIB, and SASL. However, all other applications do at startup run their old versions in this new emulator. This is usually no problem, but every now and then incompatible changes occur to the core applications, which can cause trouble in this setting. Such incompatible changes (when functions are removed) are normally preceded by a deprecation over two major releases. To ensure that your application is not crashed by an incompatible change, always remove any call to deprecated functions as soon as possible.
restart_emulator
This instruction is similar to restart_new_emulator
, except it must be placed at the end of the relup
file. It is not related to an upgrade of the emulator or the core applications, but can be used by any application when a complete reboot of the system is required.
When generating the relup
file, systools:make_relup/3,4
ensures that there is only one restart_emulator
instruction and that it is the last instruction in the relup
file.
See Also
release_handler(3)
, relup(4)
, supervisor(3)
, systools(3)
© 2010–2020 Ericsson AB
Licensed under the Apache License, Version 2.0.