Scene3D QML Type
The Scene3D type is used to integrate a Qt3D scene into a QtQuick 2 scene. More...
Import Statement: | import QtQuick.Scene3D 2.0 |
Inherits: |
Properties
- aspects : list<string>
- cameraAspectRatioMode : enumeration
- entity : Entity
- hoverEnabled : bool
- multisample : bool
Methods
- void setItemAreaAndDevicePixelRatio(size area, real devicePixelRatio)
Detailed Description
The Scene3D type renders a Qt3D scene, provided by an Entity, into a multisampled Framebuffer object. This object is later blitted into a non-multisampled Framebuffer object, which is then rendered with premultiplied alpha.
Property Documentation
cameraAspectRatioMode : enumeration
Constant | Description |
---|---|
Scene3D.AutomaticAspectRatio |
Automatic aspect ratio. |
Scene3D.UserAspectRatio |
User defined aspect ratio. |
[default] entity : Entity
hoverEnabled : bool
true
if hover events are accepted.
multisample : bool
true
if a multi-sample render buffer is in use.
Method Documentation
void setItemAreaAndDevicePixelRatio(size area, real devicePixelRatio)
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Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/archives/qt-5.11/qml-qtquick-scene3d-scene3d.html