<canvas>: The Graphics Canvas element
Use the <canvas>
with either the canvas scripting API or the WebGL API to draw graphics and animations.
Content categories | Flow content, phrasing content, embedded content, palpable content. |
---|---|
Permitted content | Transparent but with no interactive content descendants except for <a> elements, <button> elements, <input> elements whose type attribute is checkbox , radio , or button . |
Tag omission | None, both the starting and ending tag are mandatory. |
Permitted parents | Any element that accepts phrasing content. |
Implicit ARIA role | No corresponding role |
Permitted ARIA roles | Any |
DOM interface | HTMLCanvasElement |
Attributes
This element's attributes include the global attributes.
height
-
The height of the coordinate space in CSS pixels. Defaults to 150.
-
moz-opaque
-
Lets the canvas know whether or not translucency will be a factor. If the canvas knows there's no translucency, painting performance can be optimized. This is only supported by Mozilla-based browsers; use the standardized
canvas.getContext('2d', { alpha: false })
instead. width
-
The width of the coordinate space in CSS pixels. Defaults to 300.
Usage notes
Alternative content
You should provide alternate content inside the <canvas>
block. That content will be rendered both on older browsers that don't support canvas and in browsers with JavaScript disabled.
Required </canvas> tag
Unlike the <img>
element, the <canvas>
element requires the closing tag (</canvas>
).
Sizing the canvas using CSS versus HTML
The displayed size of the canvas can be changed using CSS, but if you do this the image is scaled during rendering to fit the styled size, which can make the final graphics rendering end up being distorted.
It is better to specify your canvas dimensions by setting the width
and height
attributes directly on the <canvas>
elements, either directly in the HTML or by using JavaScript.
Maximum canvas size
The maximum size of a <canvas>
element is very large, but the exact size depends on the browser. The following is some data we've collected from various tests and other sources (e.g. Stack Overflow):
Browser | Maximum height | Maximum width | Maximum area |
---|---|---|---|
Chrome | 32,767 pixels | 32,767 pixels | 268,435,456 pixels (i.e., 16,384 x 16,384) |
Firefox | 32,767 pixels | 32,767 pixels | 472,907,776 pixels (i.e., 22,528 x 20,992) |
Safari | 32,767 pixels | 32,767 pixels | 268,435,456 pixels (i.e., 16,384 x 16,384) |
IE | 8,192 pixels | 8,192 pixels | ? |
Note: Exceeding the maximum dimensions or area renders the canvas unusable — drawing commands will not work.
Examples
HTML
This code snippet adds a canvas element to your HTML document. A fallback text is provided if a browser is unable to render the canvas, or if can't read a canvas.
<canvas width="300" height="300"> An alternative text describing what your canvas displays. </canvas>
JavaScript
Then in the JavaScript code, call HTMLCanvasElement.getContext()
to get a drawing context and start drawing onto the canvas:
const canvas = document.querySelector('canvas'); const ctx = canvas.getContext('2d'); ctx.fillStyle = 'green'; ctx.fillRect(10, 10, 100, 100);
Result
Accessibility concerns
Alternative content
The <canvas>
element on its own is just a bitmap and does not provide information about any drawn objects. Canvas content is not exposed to accessibility tools as semantic HTML is. In general, you should avoid using canvas in an accessible website or app. The following guides can help to make it more accessible.
- Canvas accessibility use cases
- Canvas element accessibility issues
- HTML5 Canvas Accessibility in Firefox 13 – by Steve Faulkner
- Best practices for interactive canvas elements
Specifications
Specification |
---|
HTML Standard (HTML) # the-canvas-element |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
canvas |
1 |
12 |
1.5
["Before Firefox 5, the canvas width and height were signed integers instead of unsigned integers.", "Before Firefox 6, a <canvas> element with a zero width or height would be rendered as if it had default dimensions.", "Before Firefox 12, if JavaScript is disabled, the <canvas> element was being rendered instead of showing the fallback content as per the specification. Since then, the fallback content is rendered instead."]
|
9 |
9 |
2
Although early versions of Apple's Safari browser don't require the closing tag, the specification indicates that it is required, so you should be sure to include it for broadest compatibility. Before version 2, Safari will render the content of the fallback in addition to the canvas itself unless you use CSS tricks to mask it.
|
37 |
18 |
4
["Before Firefox 5, the canvas width and height were signed integers instead of unsigned integers.", "Before Firefox 6, a <canvas> element with a zero width or height would be rendered as if it had default dimensions.", "Before Firefox 12, if JavaScript is disabled, the <canvas> element was being rendered instead of showing the fallback content as per the specification. Since then, the fallback content is rendered instead."]
|
10.1 |
1 |
1.0 |
height |
1 |
12 |
1.5
["Before Firefox 5, the canvas width and height were signed integers instead of unsigned integers.", "Before Firefox 6, a <canvas> element with a zero width or height would be rendered as if it had default dimensions.", "Before Firefox 12, if JavaScript is disabled, the <canvas> element was being rendered instead of showing the fallback content as per the specification. Since then, the fallback content is rendered instead."]
|
9 |
9 |
2
Although early versions of Apple's Safari browser don't require the closing tag, the specification indicates that it is required, so you should be sure to include it for broadest compatibility. Before version 2, Safari will render the content of the fallback in addition to the canvas itself unless you use CSS tricks to mask it.
|
37 |
18 |
4
["Before Firefox 5, the canvas width and height were signed integers instead of unsigned integers.", "Before Firefox 6, a <canvas> element with a zero width or height would be rendered as if it had default dimensions.", "Before Firefox 12, if JavaScript is disabled, the <canvas> element was being rendered instead of showing the fallback content as per the specification. Since then, the fallback content is rendered instead."]
|
10.1 |
1 |
1.0 |
moz-opaque |
No |
No |
3.5 |
No |
No |
No |
No |
No |
4 |
No |
No |
No |
width |
1 |
12 |
1.5
["Before Firefox 5, the canvas width and height were signed integers instead of unsigned integers.", "Before Firefox 6, a <canvas> element with a zero width or height would be rendered as if it had default dimensions.", "Before Firefox 12, if JavaScript is disabled, the <canvas> element was being rendered instead of showing the fallback content as per the specification. Since then, the fallback content is rendered instead."]
|
9 |
9 |
2
Although early versions of Apple's Safari browser don't require the closing tag, the specification indicates that it is required, so you should be sure to include it for broadest compatibility. Before version 2, Safari will render the content of the fallback in addition to the canvas itself unless you use CSS tricks to mask it.
|
37 |
18 |
4
["Before Firefox 5, the canvas width and height were signed integers instead of unsigned integers.", "Before Firefox 6, a <canvas> element with a zero width or height would be rendered as if it had default dimensions.", "Before Firefox 12, if JavaScript is disabled, the <canvas> element was being rendered instead of showing the fallback content as per the specification. Since then, the fallback content is rendered instead."]
|
10.1 |
1 |
1.0 |
See also
- MDN canvas portal
- Canvas tutorial
- Canvas cheat sheet
- Canvas-related demos
- Canvas introduction by Apple
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/HTML/Element/canvas