GameInputDevice
package flash.ui
Available on flash
Static variables
staticfinalMAX_BUFFER_SIZE:Int
Variables
enabled:Bool
read onlyid:String
read onlyname:String
read onlynumControls:Int
sampleInterval:Int
new:() ‑> Void
Methods
getCachedSamples(data:ByteArray, append:Bool = false):Int
getControlAt(i:Int):GameInputControl
startCachingSamples(numSamples:Int, controls:Vector<String>):Void
stopCachingSamples():Void
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Licensed under a MIT license.
https://api.haxe.org/flash/ui/GameInputDevice.html