BitmapData
package flash.display
implements IBitmapDrawable
Available on flash
Constructor
new(width:Int, height:Int, transparent:Bool = true, fillColor:UInt = 0xFFFFFFFF)
Variables
read onlyheight:Int
read onlyrect:Rectangle
read onlytransparent:Bool
read onlywidth:Int
Methods
applyFilter(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, filter:BitmapFilter):Void
clone():BitmapData
colorTransform(rect:Rectangle, colorTransform:ColorTransform):Void
compare(otherBitmapData:BitmapData):Object
copyChannel(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, sourceChannel:UInt, destChannel:UInt):Void
copyPixels(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, ?alphaBitmapData:BitmapData, ?alphaPoint:Point, mergeAlpha:Bool = false):Void
copyPixelsToByteArray(rect:Rectangle, data:ByteArray):Void
dispose():Void
draw(source:IBitmapDrawable, ?matrix:Matrix, ?colorTransform:ColorTransform, ?blendMode:BlendMode, ?clipRect:Rectangle, smoothing:Bool = false):Void
drawWithQuality(source:IBitmapDrawable, ?matrix:Matrix, ?colorTransform:ColorTransform, ?blendMode:BlendMode, ?clipRect:Rectangle, smoothing:Bool = false, ?quality:StageQuality):Void
encode(rect:Rectangle, compressor:Object, ?byteArray:ByteArray):ByteArray
fillRect(rect:Rectangle, color:UInt):Void
floodFill(x:Int, y:Int, color:UInt):Void
generateFilterRect(sourceRect:Rectangle, filter:BitmapFilter):Rectangle
getColorBoundsRect(mask:UInt, color:UInt, findColor:Bool = true):Rectangle
getPixel(x:Int, y:Int):UInt
getPixel32(x:Int, y:Int):UInt
getPixels(rect:Rectangle):ByteArray
getVector(rect:Rectangle):Vector<UInt>
histogram(?hRect:Rectangle):Vector<Vector<Float>>
hitTest(firstPoint:Point, firstAlphaThreshold:UInt, secondObject:Object, ?secondBitmapDataPoint:Point, secondAlphaThreshold:UInt = 1):Bool
lock():Void
merge(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, redMultiplier:UInt, greenMultiplier:UInt, blueMultiplier:UInt, alphaMultiplier:UInt):Void
noise(randomSeed:Int, low:UInt = 0, high:UInt = 255, channelOptions:UInt = 7, grayScale:Bool = false):Void
paletteMap(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, ?redArray:Array<Int>, ?greenArray:Array<Int>, ?blueArray:Array<Int>, ?alphaArray:Array<Int>):Void
perlinNoise(baseX:Float, baseY:Float, numOctaves:UInt, randomSeed:Int, stitch:Bool, fractalNoise:Bool, channelOptions:UInt = 7, grayScale:Bool = false, ?offsets:Array<Point>):Void
pixelDissolve(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, randomSeed:Int = 0, numPixels:Int = 0, fillColor:UInt = 0):Int
scroll(x:Int, y:Int):Void
setPixel(x:Int, y:Int, color:UInt):Void
setPixel32(x:Int, y:Int, color:UInt):Void
setPixels(rect:Rectangle, inputByteArray:ByteArray):Void
setVector(rect:Rectangle, inputVector:Vector<UInt>):Void
threshold(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, operation:String, threshold:UInt, color:UInt = 0, mask:UInt = 0xFFFFFFFF, copySource:Bool = false):UInt
unlock(?changeRect:Rectangle):Void
© 2005–2020 Haxe Foundation
Licensed under a MIT license.
https://api.haxe.org/flash/display/BitmapData.html