gen_statem
Module
gen_statem
Module Summary
Generic state machine behavior.
Description
gen_statem
provides a generic state machine behaviour and replaces its predecessor gen_fsm
since Erlang/OTP 20.0.
This reference manual describes types generated from the types in the gen_statem
source code, so they are correct. However, the generated descriptions also reflect the type hiearchy, which makes them kind of hard to read.
To get an overview of the concepts and operation of gen_statem
, do read the gen_statem Behaviour
in OTP Design Principles
which frequently links back to this reference manual to avoid containing detailed facts that may rot by age.
This behavior appeared in Erlang/OTP 19.0. In OTP 19.1 a backwards incompatible change of the return tuple from Module:init/1
was made and the mandatory callback function Module:callback_mode/0
was introduced. In OTP 20.0 the generic timeouts
were added.
gen_statem
has got the same features that gen_fsm
had and adds some really useful:
- Co-located state code
- Arbitrary term state
- Event postponing
- Self-generated events
- State time-out
- Multiple generic named time-outs
- Absolute time-out time
- Automatic state enter calls
- Reply from other state than the request,
sys
traceable - Multiple
sys
traceable replies
Two callback modes
are supported:
-
One for finite-state machines (
gen_fsm
like), which requires the state to be an atom and uses that state as the name of the current callback function -
One without restriction on the state data type that uses one callback function for all states
The callback model(s) for gen_statem
differs from the one for gen_fsm
, but it is still fairly easy to rewrite from
gen_fsm
to gen_statem
.
A generic state machine process (gen_statem
) implemented using this module has a standard set of interface functions and includes functionality for tracing and error reporting. It also fits into an OTP supervision tree. For more information, see OTP Design Principles
.
A gen_statem
assumes all specific parts to be located in a callback module exporting a predefined set of functions. The relationship between the behavior functions and the callback functions is as follows:
gen_statem module Callback module ----------------- --------------- gen_statem:start gen_statem:start_link -----> Module:init/1 Server start or code change -----> Module:callback_mode/0 gen_statem:stop -----> Module:terminate/3 gen_statem:call gen_statem:cast erlang:send erlang:'!' -----> Module:StateName/3 Module:handle_event/4 - -----> Module:terminate/3 - -----> Module:code_change/4
Events are of different types
, so the callback functions can know the origin of an event and how to respond.
If a callback function fails or returns a bad value, the gen_statem
terminates, unless otherwise stated. However, an exception of class throw
is not regarded as an error but as a valid return from all callback functions.
The "state callback" for a specific state
in a gen_statem
is the callback function that is called for all events in this state. It is selected depending on which callback mode
that the callback module defines with the callback function Module:callback_mode/0
.
When the callback mode
is state_functions
, the state must be an atom and is used as the state callback name; see Module:StateName/3
. This co-locates all code for a specific state in one function as the gen_statem
engine branches depending on state name. Note the fact that the callback function Module:terminate/3
makes the state name terminate
unusable in this mode.
When the callback mode
is handle_event_function
, the state can be any term and the state callback name is Module:handle_event/4
. This makes it easy to branch depending on state or event as you desire. Be careful about which events you handle in which states so that you do not accidentally postpone an event forever creating an infinite busy loop.
The gen_statem
enqueues incoming events in order of arrival and presents these to the state callback
in that order. The state callback can postpone an event so it is not retried in the current state. After a state change the queue restarts with the postponed events.
The gen_statem
event queue model is sufficient to emulate the normal process message queue with selective receive. Postponing an event corresponds to not matching it in a receive statement, and changing states corresponds to entering a new receive statement.
The state callback
can insert events using the action()
next_event
and such an event is inserted as the next to present to the state callback. That is, as if it is the oldest incoming event. A dedicated event_type()
internal
can be used for such events making them impossible to mistake for external events.
Inserting an event replaces the trick of calling your own state handling functions that you often would have to resort to in, for example, gen_fsm
to force processing an inserted event before others.
The gen_statem
engine can automatically make a specialized call to the state callback
whenever a new state is entered; see state_enter()
. This is for writing code common to all state entries. Another way to do it is to insert an event at the state transition, and/or to use a dedicated state transition function, but that is something you will have to remember at every state transition to the state(s) that need it.
If you in gen_statem
, for example, postpone an event in one state and then call another state callback of yours, you have not changed states and hence the postponed event is not retried, which is logical but can be confusing.
For the details of a state transition, see type transition_option()
.
A gen_statem
handles system messages as described in sys
. The sys
module can be used for debugging a gen_statem
.
Notice that a gen_statem
does not trap exit signals automatically, this must be explicitly initiated in the callback module (by calling process_flag(trap_exit, true)
.
Unless otherwise stated, all functions in this module fail if the specified gen_statem
does not exist or if bad arguments are specified.
The gen_statem
process can go into hibernation; see proc_lib:hibernate/3
. It is done when a state callback
or Module:init/1
specifies hibernate
in the returned Actions
list. This feature can be useful to reclaim process heap memory while the server is expected to be idle for a long time. However, use this feature with care, as hibernation can be too costly to use after every event; see erlang:hibernate/3
.
There is also a server start option {hibernate_after, Timeout}
for start/3,4
or start_link/3,4
that may be used to automatically hibernate the server.
Example
The following example shows a simple pushbutton model for a toggling pushbutton implemented with callback mode
state_functions
. You can push the button and it replies if it went on or off, and you can ask for a count of how many times it has been pushed to switch on.
The following is the complete callback module file pushbutton.erl
:
-module(pushbutton). -behaviour(gen_statem). -export([start/0,push/0,get_count/0,stop/0]). -export([terminate/3,code_change/4,init/1,callback_mode/0]). -export([on/3,off/3]). name() -> pushbutton_statem. % The registered server name %% API. This example uses a registered name name() %% and does not link to the caller. start() -> gen_statem:start({local,name()}, ?MODULE, [], []). push() -> gen_statem:call(name(), push). get_count() -> gen_statem:call(name(), get_count). stop() -> gen_statem:stop(name()). %% Mandatory callback functions terminate(_Reason, _State, _Data) -> void. code_change(_Vsn, State, Data, _Extra) -> {ok,State,Data}. init([]) -> %% Set the initial state + data. Data is used only as a counter. State = off, Data = 0, {ok,State,Data}. callback_mode() -> state_functions. %%% state callback(s) off({call,From}, push, Data) -> %% Go to 'on', increment count and reply %% that the resulting status is 'on' {next_state,on,Data+1,[{reply,From,on}]}; off(EventType, EventContent, Data) -> handle_event(EventType, EventContent, Data). on({call,From}, push, Data) -> %% Go to 'off' and reply that the resulting status is 'off' {next_state,off,Data,[{reply,From,off}]}; on(EventType, EventContent, Data) -> handle_event(EventType, EventContent, Data). %% Handle events common to all states handle_event({call,From}, get_count, Data) -> %% Reply with the current count {keep_state,Data,[{reply,From,Data}]}; handle_event(_, _, Data) -> %% Ignore all other events {keep_state,Data}.
The following is a shell session when running it:
1> pushbutton:start(). {ok,<0.36.0>} 2> pushbutton:get_count(). 0 3> pushbutton:push(). on 4> pushbutton:get_count(). 1 5> pushbutton:push(). off 6> pushbutton:get_count(). 1 7> pushbutton:stop(). ok 8> pushbutton:push(). ** exception exit: {noproc,{gen_statem,call,[pushbutton_statem,push,infinity]}} in function gen:do_for_proc/2 (gen.erl, line 261) in call from gen_statem:call/3 (gen_statem.erl, line 386)
To compare styles, here follows the same example using callback mode
handle_event_function
, or rather the code to replace after function init/1
of the pushbutton.erl
example file above:
callback_mode() -> handle_event_function. %%% state callback(s) handle_event({call,From}, push, off, Data) -> %% Go to 'on', increment count and reply %% that the resulting status is 'on' {next_state,on,Data+1,[{reply,From,on}]}; handle_event({call,From}, push, on, Data) -> %% Go to 'off' and reply that the resulting status is 'off' {next_state,off,Data,[{reply,From,off}]}; %% %% Event handling common to all states handle_event({call,From}, get_count, State, Data) -> %% Reply with the current count {next_state,State,Data,[{reply,From,Data}]}; handle_event(_, _, State, Data) -> %% Ignore all other events {next_state,State,Data}.
Data Types
server_name() =
{global, GlobalName :: term()} |
{via, RegMod :: module(), Name :: term()} |
{local, atom()}
Name specification to use when starting a gen_statem
server. See start_link/3
and server_ref()
below.
server_ref() =
pid() |
(LocalName :: atom()) |
{Name :: atom(), Node :: atom()} |
{global, GlobalName :: term()} |
{via, RegMod :: module(), ViaName :: term()}
Server specification to use when addressing a gen_statem
server. See call/2
and server_name()
above.
It can be:
pid() | LocalName
-
The
gen_statem
is locally registered. {Name,Node}
-
The
gen_statem
is locally registered on another node. {global,GlobalName}
-
The
gen_statem
is globally registered inglobal
. {via,RegMod,ViaName}
-
The
gen_statem
is registered in an alternative process registry. The registry callback moduleRegMod
is to export functionsregister_name/2
,unregister_name/1
,whereis_name/1
, andsend/2
, which are to behave like the corresponding functions inglobal
. Thus,{via,global,GlobalName}
is the same as{global,GlobalName}
.
debug_opt() =
{debug,
Dbgs ::
[trace | log | statistics | debug | {logfile, string()}]}
Debug option that can be used when starting a gen_statem
server through, enter_loop/4-6
.
For every entry in Dbgs
, the corresponding function in sys
is called.
hibernate_after_opt() =
{hibernate_after, HibernateAfterTimeout :: timeout()}
hibernate_after option that can be used when starting a gen_statem
server through, enter_loop/4-6
.
If option{hibernate_after,HibernateAfterTimeout}
is present, the gen_statem
process awaits any message for HibernateAfterTimeout
milliseconds and if no message is received, the process goes into hibernation automatically (by calling proc_lib:hibernate/3
).
start_opt() =
debug_opt() |
{timeout, Time :: timeout()} |
hibernate_after_opt() |
{spawn_opt, [proc_lib:spawn_option()]}
Options that can be used when starting a gen_statem
server through, for example, start_link/3
.
start_ret() = {ok, pid()} | ignore | {error, term()}
Return value from the start functions, for example, start_link/3
.
from() = {To :: pid(), Tag :: term()}
state() = state_name() | term()
If the callback mode
is handle_event_function
, the state can be any term. After a state change (NextState =/= State
), all postponed events are retried.
state_name() = atom()
If the callback mode
is state_functions
, the state must be of this type. After a state change (NextState =/= State
), all postponed events are retried.
data() = term()
A term in which the state machine implementation is to store any server data it needs. The difference between this and the state()
itself is that a change in this data does not cause postponed events to be retried. Hence, if a change in this data would change the set of events that are handled, then that data item is to be made a part of the state.
event_type() =
external_event_type() | timeout_event_type() | internal
There are 3 categories of events: external
, timeout
, and internal
.
internal
events can only be generated by the state machine itself through the state transition action next_event
.
external_event_type() = {call, From :: from()} | cast | info
timeout_event_type() =
timeout | {timeout, Name :: term()} | state_timeout
There are 3 types of timeout events that the state machine can generate for itself with the corresponding timeout_action()
s.
callback_mode_result() =
callback_mode() | [callback_mode() | state_enter()]
This is the return type from Module:callback_mode/0
and selects callback mode
and whether to do state enter calls
, or not.
callback_mode() = state_functions | handle_event_function
The callback mode is selected when starting the gen_statem
and after code change using the return value from Module:callback_mode/0
.
state_functions
-
The state must be of type
state_name()
and one callback function per state, that is,Module:StateName/3
, is used. handle_event_function
-
The state can be any term and the callback function
Module:handle_event/4
is used for all states.
state_enter() = state_enter
Whether the state machine should use state enter calls or not is selected when starting the gen_statem
and after code change using the return value from Module:callback_mode/0
.
If Module:callback_mode/0
returns a list containing state_enter
, the gen_statem
engine will, at every state change, call the state callback
with arguments (enter, OldState, Data)
. This may look like an event but is really a call performed after the previous state callback returned and before any event is delivered to the new state callback. See Module:StateName/3
and Module:handle_event/4
. Such a call can be repeated by returning a repeat_state
or repeat_state_and_data
tuple from the state callback.
If Module:callback_mode/0
does not return such a list, no state enter calls are done.
If Module:code_change/4
should transform the state, it is regarded as a state rename and not a state change, which will not cause a state enter call.
Note that a state enter call will be done right before entering the initial state even though this formally is not a state change. In this case OldState
will be the same as State
, which can not happen for a subsequent state change, but will happen when repeating the state enter call.
transition_option() =
postpone() |
hibernate() |
event_timeout() |
generic_timeout() |
state_timeout()
Transition options can be set by actions
and modify the state transition. Here are the sequence of steps for a state transition:
-
If
state enter calls
are used, and either: the state changes, it is the initial state, or one of the callback resultsrepeat_state
orrepeat_state_and_data
is used; thegen_statem
calls the new state callback with arguments(enter, OldState, Data)
.Any
actions
returned from this call are handled as if they were appended to the actions returned by the state callback that caused the state entry.Should this state enter call return any of the mentioned
repeat_*
callback results it is repeated again, with the updatedData
. -
All
actions
are processed in order of appearance. -
If
postpone()
istrue
, the current event is postponed. -
If the state changes, the queue of incoming events is reset to start with the oldest postponed.
-
All events stored with
action()
next_event
are inserted to be processed before previously queued events. -
Time-out timers
event_timeout()
,generic_timeout()
andstate_timeout()
are handled. Time-outs with zero time are guaranteed to be delivered to the state machine before any external not yet received event so if there is such a time-out requested, the corresponding time-out zero event is enqueued as the newest received event; that is after already queued events such as inserted and postponed events.Any event cancels an
event_timeout()
so a zero time event time-out is only generated if the event queue is empty.A state change cancels a
state_timeout()
and any new transition option of this type belongs to the new state. -
If there are enqueued events the
state callback
for the possibly new state is called with the oldest enqueued event, and we start again from the top of this list. -
Otherwise the
gen_statem
goes intoreceive
or hibernation (ifhibernate()
istrue
) to wait for the next message. In hibernation the next non-system event awakens thegen_statem
, or rather the next incoming message awakens thegen_statem
, but if it is a system event it goes right back into hibernation. When a new message arrives thestate callback
is called with the corresponding event, and we start again from the top of this sequence.
postpone() = boolean()
If true
, postpones the current event and retries it when the state changes (NextState =/= State
).
hibernate() = boolean()
If true
, hibernates the gen_statem
by calling proc_lib:hibernate/3
before going into receive
to wait for a new external event.
If there are enqueued events to process when hibrnation is requested, this is optimized by not hibernating but instead calling erlang:garbage_collect/0
to simulate that the gen_statem
entered hibernation and immediately got awakened by an enqueued event.
event_timeout() = timeout() | integer()
Starts a timer set by enter_action()
timeout
. When the timer expires an event of event_type()
timeout
will be generated. See erlang:start_timer/4
for how Time
and Options
are interpreted. Future erlang:start_timer/4
Options
will not necessarily be supported.
Any event that arrives cancels this time-out. Note that a retried or inserted event counts as arrived. So does a state time-out zero event, if it was generated before this time-out is requested.
If Time
is infinity
, no timer is started, as it never would expire anyway.
If Time
is relative and 0
no timer is actually started, instead the the time-out event is enqueued to ensure that it gets processed before any not yet received external event, but after already queued events.
Note that it is not possible nor needed to cancel this time-out, as it is cancelled automatically by any other event.
generic_timeout() = timeout() | integer()
Starts a timer set by enter_action()
{timeout,Name}
. When the timer expires an event of event_type()
{timeout,Name}
will be generated. See erlang:start_timer/4
for how Time
and Options
are interpreted. Future erlang:start_timer/4
Options
will not necessarily be supported.
If Time
is infinity
, no timer is started, as it never would expire anyway.
If Time
is relative and 0
no timer is actually started, instead the the time-out event is enqueued to ensure that it gets processed before any not yet received external event.
Setting a timer with the same Name
while it is running will restart it with the new time-out value. Therefore it is possible to cancel a specific time-out by setting it to infinity
.
state_timeout() = timeout() | integer()
Starts a timer set by enter_action()
state_timeout
. When the timer expires an event of event_type()
state_timeout
will be generated. See erlang:start_timer/4
for how Time
and Options
are interpreted. Future erlang:start_timer/4
Options
will not necessarily be supported.
If Time
is infinity
, no timer is started, as it never would expire anyway.
If Time
is relative and 0
no timer is actually started, instead the the time-out event is enqueued to ensure that it gets processed before any not yet received external event.
Setting this timer while it is running will restart it with the new time-out value. Therefore it is possible to cancel this time-out by setting it to infinity
.
timeout_option() = {abs, Abs :: boolean()}
If Abs
is true
an absolute timer is started, and if it is false
a relative, which is the default. See erlang:start_timer/4
for details.
action() =
postpone |
{postpone, Postpone :: postpone()} |
{next_event,
EventType :: event_type(),
EventContent :: term()} |
enter_action()
These state transition actions can be invoked by returning them from the state callback
when it is called with an event
, from Module:init/1
or by giving them to enter_loop/5,6
.
Actions are executed in the containing list order.
Actions that set transition options
override any previous of the same type, so the last in the containing list wins. For example, the last postpone()
overrides any previous postpone()
in the list.
postpone
-
Sets the
transition_option()
postpone()
for this state transition. This action is ignored when returned fromModule:init/1
or given toenter_loop/5,6
, as there is no event to postpone in those cases. next_event
-
This action does not set any
transition_option()
but instead stores the specifiedEventType
andEventContent
for insertion after all actions have been executed.The stored events are inserted in the queue as the next to process before any already queued events. The order of these stored events is preserved, so the first
next_event
in the containing list becomes the first to process.An event of type
internal
is to be used when you want to reliably distinguish an event inserted this way from any external event.
enter_action() =
hibernate |
{hibernate, Hibernate :: hibernate()} |
timeout_action() |
reply_action()
These state transition actions can be invoked by returning them from the state callback
, from Module:init/1
or by giving them to enter_loop/5,6
.
Actions are executed in the containing list order.
Actions that set transition options
override any previous of the same type, so the last in the containing list wins. For example, the last event_timeout()
overrides any previous event_timeout()
in the list.
hibernate
-
Sets the
transition_option()
hibernate()
for this state transition.
timeout_action() =
(Time :: event_timeout()) |
{timeout, Time :: event_timeout(), EventContent :: term()} |
{timeout,
Time :: event_timeout(),
EventContent :: term(),
Options :: timeout_option() | [timeout_option()]} |
{{timeout, Name :: term()},
Time :: generic_timeout(),
EventContent :: term()} |
{{timeout, Name :: term()},
Time :: generic_timeout(),
EventContent :: term(),
Options :: timeout_option() | [timeout_option()]} |
{state_timeout,
Time :: state_timeout(),
EventContent :: term()} |
{state_timeout,
Time :: state_timeout(),
EventContent :: term(),
Options :: timeout_option() | [timeout_option()]}
These state transition actions can be invoked by returning them from the state callback
, from Module:init/1
or by giving them to enter_loop/5,6
.
These timeout actions sets timeout transition options
.
Time
-
Short for
{timeout,Time,Time}
, that is, the time-out message is the time-out time. This form exists to make thestate callback
return value{next_state,NextState,NewData,Time}
allowed like forgen_fsm
. timeout
-
Sets the
transition_option()
event_timeout()
toTime
withEventContent
and time-out optionsOptions
. {timeout,Name}
-
Sets the
transition_option()
generic_timeout()
toTime
forName
withEventContent
and time-out optionsOptions
. state_timeout
-
Sets the
transition_option()
state_timeout()
toTime
withEventContent
and time-out optionsOptions
.
reply_action() = {reply, From :: from(), Reply :: term()}
This state transition action can be invoked by returning it from the state callback
, from Module:init/1
or by giving it to enter_loop/5,6
.
It does not set any transition_option()
but instead replies to a caller waiting for a reply in call/2
. From
must be the term from argument {call,From}
in a call to a state callback
.
Note that using this action from Module:init/1
or enter_loop/5,6
would be weird on the border of witchcraft since there has been no earlier call to a state callback
in this server.
init_result(StateType) =
{ok, State :: StateType, Data :: data()} |
{ok,
State :: StateType,
Data :: data(),
Actions :: [action()] | action()} |
ignore |
{stop, Reason :: term()}
For a succesful initialization, State
is the initial state()
and Data
the initial server data()
of the gen_statem
.
The Actions
are executed when entering the first state
just as for a state callback
, except that the action postpone
is forced to false
since there is no event to postpone.
For an unsuccesful initialization, {stop,Reason}
or ignore
should be used; see start_link/3,4
.
state_enter_result(State) =
{next_state, State, NewData :: data()} |
{next_state,
State,
NewData :: data(),
Actions :: [enter_action()] | enter_action()} |
state_callback_result(enter_action())
State
is the current state and it can not be changed since the state callback was called with a state enter call
.
next_state
-
The
gen_statem
does a state transition toState
, which has to be the current state, setsNewData
, and executes allActions
.
event_handler_result(StateType) =
{next_state, NextState :: StateType, NewData :: data()} |
{next_state,
NextState :: StateType,
NewData :: data(),
Actions :: [action()] | action()} |
state_callback_result(action())
StateType
is state_name()
if callback mode
is state_functions
, or state()
if callback mode
is handle_event_function
.
next_state
-
The
gen_statem
does a state transition toNextState
(which can be the same as the current state), setsNewData
, and executes allActions
.
state_callback_result(ActionType) =
{keep_state, NewData :: data()} |
{keep_state,
NewData :: data(),
Actions :: [ActionType] | ActionType} |
keep_state_and_data |
{keep_state_and_data, Actions :: [ActionType] | ActionType} |
{repeat_state, NewData :: data()} |
{repeat_state,
NewData :: data(),
Actions :: [ActionType] | ActionType} |
repeat_state_and_data |
{repeat_state_and_data, Actions :: [ActionType] | ActionType} |
stop |
{stop, Reason :: term()} |
{stop, Reason :: term(), NewData :: data()} |
{stop_and_reply,
Reason :: term(),
Replies :: [reply_action()] | reply_action()} |
{stop_and_reply,
Reason :: term(),
Replies :: [reply_action()] | reply_action(),
NewData :: data()}
ActionType
is enter_action()
if the state callback was called with a state enter call
and action()
if the state callback was called with an event.
keep_state
-
The
gen_statem
keeps the current state, or does a state transition to the current state if you like, setsNewData
, and executes allActions
. This is the same as{next_state,CurrentState,NewData,Actions}
. keep_state_and_data
-
The
gen_statem
keeps the current state or does a state transition to the current state if you like, keeps the current server data, and executes allActions
. This is the same as{next_state,CurrentState,CurrentData,Actions}
. repeat_state
-
The
gen_statem
keeps the current state, or does a state transition to the current state if you like, setsNewData
, and executes allActions
. If thegen_statem
runs withstate enter calls
, the state enter call is repeated, see typetransition_option()
, otherwiserepeat_state
is the same askeep_state
. repeat_state_and_data
-
The
gen_statem
keeps the current state and data, or does a state transition to the current state if you like, and executes allActions
. This is the same as{repeat_state,CurrentData,Actions}
. If thegen_statem
runs withstate enter calls
, the state enter call is repeated, see typetransition_option()
, otherwiserepeat_state_and_data
is the same askeep_state_and_data
. stop
-
Terminates the
gen_statem
by callingModule:terminate/3
withReason
andNewData
, if specified. stop_and_reply
-
Sends all
Replies
, then terminates thegen_statem
by callingModule:terminate/3
withReason
andNewData
, if specified.
All these terms are tuples or atoms and this property will hold in any future version of gen_statem
.
Exports
server_ref()
, Request :: term()) ->Reply :: term()
server_ref()
,Request :: term(),
Timeout ::
timeout() |
{clean_timeout, T :: timeout()} |
{dirty_timeout, T :: timeout()}) ->
Reply :: term()
Makes a synchronous call to the gen_statem
ServerRef
by sending a request and waiting until its reply arrives. The gen_statem
calls the state callback
with event_type()
{call,From}
and event content Request
.
A Reply
is generated when a state callback
returns with {reply,From,Reply}
as one action()
, and that Reply
becomes the return value of this function.
Timeout
is an integer > 0, which specifies how many milliseconds to wait for a reply, or the atom infinity
to wait indefinitely, which is the default. If no reply is received within the specified time, the function call fails.
For Timeout < infinity
, to avoid getting a late reply in the caller's inbox if the caller should catch exceptions, this function spawns a proxy process that does the call. A late reply gets delivered to the dead proxy process, hence gets discarded. This is less efficient than using Timeout == infinity
.
Timeout
can also be a tuple {clean_timeout,T}
or {dirty_timeout,T}
, where T
is the time-out time. {clean_timeout,T}
works like just T
described in the note above and uses a proxy process while {dirty_timeout,T}
bypasses the proxy process which is more lightweight.
If you combine catching exceptions from this function with {dirty_timeout,T}
to avoid that the calling process dies when the call times out, you will have to be prepared to handle a late reply. Note that there is an odd chance to get a late reply even with {dirty_timeout,infinity}
or infinity
for example in the event of network problems. So why not just let the calling process die by not catching the exception?
The call can also fail, for example, if the gen_statem
dies before or during this function call.
server_ref()
, Msg :: term()) -> ok Sends an asynchronous event to the gen_statem
ServerRef
and returns ok
immediately, ignoring if the destination node or gen_statem
does not exist. The gen_statem
calls the state callback
with event_type()
cast
and event content Msg
.
Opts :: [
debug_opt()
| hibernate_after_opt()
],State ::
state()
,Data ::
data()
) ->no_return()
The same as enter_loop/6
with Actions = []
except that no server_name()
must have been registered. This creates an anonymous server.
Opts :: [
debug_opt()
| hibernate_after_opt()
],State ::
state()
,Data ::
data()
,Server_or_Actions ::
server_name()
| pid() | [action()
]) ->no_return()
If Server_or_Actions
is a list()
, the same as enter_loop/6
except that no server_name()
must have been registered and Actions = Server_or_Actions
. This creates an anonymous server.
Otherwise the same as enter_loop/6
with Server = Server_or_Actions
and Actions = []
.
Opts :: [
debug_opt()
| hibernate_after_opt()
],State ::
state()
,Data ::
data()
,Server ::
server_name()
| pid(),Actions :: [
action()
] | action()
) ->no_return()
Makes the calling process become a gen_statem
. Does not return, instead the calling process enters the gen_statem
receive loop and becomes a gen_statem
server. The process must have been started using one of the start functions in proc_lib
. The user is responsible for any initialization of the process, including registering a name for it.
This function is useful when a more complex initialization procedure is needed than the gen_statem
behavior provides.
Module
, Opts
have the same meaning as when calling start[_link]/3,4
.
If Server
is self()
an anonymous server is created just as when using start[_link]/3
. If Server
is a server_name()
a named server is created just as when using start[_link]/4
. However, the server_name()
name must have been registered accordingly before this function is called.
State
, Data
, and Actions
have the same meanings as in the return value of Module:init/1
. Also, the callback module does not need to export a Module:init/1
function.
The function fails if the calling process was not started by a proc_lib
start function, or if it is not registered according to server_name()
.
reply_action()
] | reply_action()
) -> ok This function can be used by a gen_statem
to explicitly send a reply to a process that waits in call/2
when the reply cannot be defined in the return value of a state callback
.
From
must be the term from argument {call,From}
to the state callback
. A reply or multiple replies canalso be sent using one or several reply_action()
s from a state callback
.
A reply sent with this function is not visible in sys
debug output.
server_name()
,Module :: module(),
Args :: term(),
Opts :: [
start_opt()
]) ->start_ret()
Creates a standalone gen_statem
process according to OTP design principles (using proc_lib
primitives). As it does not get linked to the calling process, this start function cannot be used by a supervisor to start a child.
For a description of arguments and return values, see start_link/3,4
.
server_name()
,Module :: module(),
Args :: term(),
Opts :: [
start_opt()
]) ->start_ret()
Creates a gen_statem
process according to OTP design principles (using proc_lib
primitives) that is linked to the calling process. This is essential when the gen_statem
must be part of a supervision tree so it gets linked to its supervisor.
The gen_statem
process calls Module:init/1
to initialize the server. To ensure a synchronized startup procedure, start_link/3,4
does not return until Module:init/1
has returned.
ServerName
specifies the server_name()
to register for the gen_statem
. If the gen_statem
is started with start_link/3
, no ServerName
is provided and the gen_statem
is not registered.
Module
is the name of the callback module.
Args
is an arbitrary term that is passed as the argument to Module:init/1
.
-
If option
{timeout,Time}
is present inOpts
, thegen_statem
is allowed to spendTime
milliseconds initializing or it terminates and the start function returns{error,timeout}
. -
If option
{hibernate_after,HibernateAfterTimeout}
is present, thegen_statem
process awaits any message forHibernateAfterTimeout
milliseconds and if no message is received, the process goes into hibernation automatically (by callingproc_lib:hibernate/3
). -
If option
{debug,Dbgs}
is present inOpts
, debugging throughsys
is activated. -
If option
{spawn_opt,SpawnOpts}
is present inOpts
,SpawnOpts
is passed as option list toerlang:spawn_opt/2
, which is used to spawn thegen_statem
process.
Using spawn option monitor
is not allowed, it causes this function to fail with reason badarg
.
If the gen_statem
is successfully created and initialized, this function returns {ok,Pid}
, where Pid
is the pid()
of the gen_statem
. If a process with the specified ServerName
exists already, this function returns {error,{already_started,Pid}}
, where Pid
is the pid()
of that process.
If Module:init/1
fails with Reason
, this function returns {error,Reason}
. If Module:init/1
returns {stop,Reason}
or ignore
, the process is terminated and this function returns {error,Reason}
or ignore
, respectively.
server_ref()
) -> ok The same as stop(ServerRef, normal, infinity)
.
Orders the gen_statem
ServerRef
to exit with the specified Reason
and waits for it to terminate. The gen_statem
calls Module:terminate/3
before exiting.
This function returns ok
if the server terminates with the expected reason. Any other reason than normal
, shutdown
, or {shutdown,Term}
causes an error report to be issued through logger(3)
. The default Reason
is normal
.
Timeout
is an integer > 0, which specifies how many milliseconds to wait for the server to terminate, or the atom infinity
to wait indefinitely. Defaults to infinity
. If the server does not terminate within the specified time, a timeout
exception is raised.
If the process does not exist, a noproc
exception is raised.
Callback Functions
The following functions are to be exported from a gen_statem
callback module.
Exports
Types
This function is called by a gen_statem
when it needs to find out the callback mode
of the callback module. The value is cached by gen_statem
for efficiency reasons, so this function is only called once after server start and after code change, but before the first state callback
in the current code version is called. More occasions may be added in future versions of gen_statem
.
Server start happens either when Module:init/1
returns or when enter_loop/4-6
is called. Code change happens when Module:code_change/4
returns.
The CallbackMode
is either just callback_mode()
or a list containing callback_mode()
and possibly the atom state_enter
.
If this function's body does not return an inline constant value the callback module is doing something strange.
Types
This callback is optional, so callback modules need not export it. If a release upgrade/downgrade with Change={advanced,Extra}
specified in the .appup
file is made when code_change/4
is not implemented the process will crash with exit reason undef
.
This function is called by a gen_statem
when it is to update its internal state during a release upgrade/downgrade, that is, when the instruction {update,Module,Change,...}
, where Change={advanced,Extra}
, is specified in the appup
file. For more information, see OTP Design Principles
.
For an upgrade, OldVsn
is Vsn
, and for a downgrade, OldVsn
is {down,Vsn}
. Vsn
is defined by the vsn
attribute(s) of the old version of the callback module Module
. If no such attribute is defined, the version is the checksum of the Beam file.
OldState
and OldData
is the internal state of the gen_statem
.
Extra
is passed "as is" from the {advanced,Extra}
part of the update instruction.
If successful, the function must return the updated internal state in an {ok,NewState,NewData}
tuple.
If the function returns a failure Reason
, the ongoing upgrade fails and rolls back to the old release. Note that Reason
can not be an {ok,_,_}
tuple since that will be regarded as a {ok,NewState,NewData}
tuple, and that a tuple matching {ok,_}
is an also invalid failure Reason
. It is recommended to use an atom as Reason
since it will be wrapped in an {error,Reason}
tuple.
Also note when upgrading a gen_statem
, this function and hence the Change={advanced,Extra}
parameter in the appup
file is not only needed to update the internal state or to act on the Extra
argument. It is also needed if an upgrade or downgrade should change callback mode
, or else the callback mode after the code change will not be honoured, most probably causing a server crash.
Types
Whenever a gen_statem
is started using start_link/3,4
or start/3,4
, this function is called by the new process to initialize the implementation state and server data.
Args
is the Args
argument provided to that start function.
Note that if the gen_statem
is started through proc_lib
and enter_loop/4-6
, this callback will never be called. Since this callback is not optional it can in that case be implemented as:
init(Args) -> erlang:error(not_implemented, [Args]).
Types
This callback is optional, so a callback module does not need to export it. The gen_statem
module provides a default implementation of this function that returns {State,Data}
.
If this callback is exported but fails, to hide possibly sensitive data, the default function will instead return {State,Info}
, where Info
says nothing but the fact that format_status/2
has crashed.
This function is called by a gen_statem
process when any of the following apply:
- One of
sys:get_status/1,2
is invoked to get thegen_statem
status.Opt
is set to the atomnormal
for this case. - The
gen_statem
terminates abnormally and logs an error.Opt
is set to the atomterminate
for this case.
This function is useful for changing the form and appearance of the gen_statem
status for these cases. A callback module wishing to change the sys:get_status/1,2
return value and how its status appears in termination error logs exports an instance of format_status/2
, which returns a term describing the current status of the gen_statem
.
PDict
is the current value of the process dictionary of the gen_statem
.
State
is the internal state of the gen_statem
.
Data
is the internal server data of the gen_statem
.
The function is to return Status
, a term that contains the appropriate details of the current state and status of the gen_statem
. There are no restrictions on the form Status
can take, but for the sys:get_status/1,2
case (when Opt
is normal
), the recommended form for the Status
value is [{data, [{"State", Term}]}]
, where Term
provides relevant details of the gen_statem
state. Following this recommendation is not required, but it makes the callback module status consistent with the rest of the sys:get_status/1,2
return value.
One use for this function is to return compact alternative state representations to avoid having large state terms printed in log files. Another use is to hide sensitive data from being written to the error log.
Types
Whenever a gen_statem
receives an event from call/2
, cast/2
, or as a normal process message, one of these functions is called. If callback mode
is state_functions
, Module:StateName/3
is called, and if it is handle_event_function
, Module:handle_event/4
is called.
If EventType
is {call,From}
, the caller waits for a reply. The reply can be sent from this or from any other state callback
by returning with {reply,From,Reply}
in Actions
, in Replies
, or by calling reply(From, Reply)
.
If this function returns with a next state that does not match equal (=/=
) to the current state, all postponed events are retried in the next state.
The only difference between StateFunctionResult
and HandleEventResult
is that for StateFunctionResult
the next state must be an atom, but for HandleEventResult
there is no restriction on the next state.
For options that can be set and actions that can be done by gen_statem
after returning from this function, see action()
.
When the gen_statem
runs with state enter calls
, these functions are also called with arguments (enter, OldState, ...)
whenever the state changes. In this case there are some restrictions on the actions
that may be returned: postpone()
is not allowed since a state enter call is not an event so there is no event to postpone, and {next_event,_,_}
is not allowed since using state enter calls should not affect how events are consumed and produced. You may also not change states from this call. Should you return {next_state,NextState, ...}
with NextState =/= State
the gen_statem
crashes. Note that it is actually allowed to use {repeat_state, NewData, ...}
although it makes little sense since you immediately will be called again with a new state enter call making this just a weird way of looping, and there are better ways to loop in Erlang. If you do not update NewData
and have some loop termination condition, or if you use {repeat_state_and_data, _}
or repeat_state_and_data
you have an infinite loop! You are advised to use {keep_state,...}
, {keep_state_and_data,_}
or keep_state_and_data
since changing states from a state enter call is not possible anyway.
Note the fact that you can use throw
to return the result, which can be useful. For example to bail out with throw(keep_state_and_data)
from deep within complex code that can not return {next_state,State,Data}
because State
or Data
is no longer in scope.
Types
This callback is optional, so callback modules need not export it. The gen_statem
module provides a default implementation without cleanup.
This function is called by a gen_statem
when it is about to terminate. It is to be the opposite of Module:init/1
and do any necessary cleaning up. When it returns, the gen_statem
terminates with Reason
. The return value is ignored.
Reason
is a term denoting the stop reason and State
is the internal state of the gen_statem
.
Reason
depends on why the gen_statem
is terminating. If it is because another callback function has returned, a stop tuple {stop,Reason}
in Actions
, Reason
has the value specified in that tuple. If it is because of a failure, Reason
is the error reason.
If the gen_statem
is part of a supervision tree and is ordered by its supervisor to terminate, this function is called with Reason = shutdown
if both the following conditions apply:
-
The
gen_statem
has been set to trap exit signals. -
The shutdown strategy as defined in the supervisor's child specification is an integer time-out value, not
brutal_kill
.
Even if the gen_statem
is not part of a supervision tree, this function is called if it receives an 'EXIT'
message from its parent. Reason
is the same as in the 'EXIT'
message.
Otherwise, the gen_statem
is immediately terminated.
Notice that for any other reason than normal
, shutdown
, or {shutdown,Term}
, the gen_statem
is assumed to terminate because of an error and an error report is issued using logger(3)
.
See Also
gen_event(3)
, gen_fsm(3)
, gen_server(3)
, proc_lib(3)
, supervisor(3)
, sys(3)
.
© 2010–2017 Ericsson AB
Licensed under the Apache License, Version 2.0.