FindVulkan
New in version 3.7.
Find Vulkan, which is a low-overhead, cross-platform 3D graphics and computing API.
IMPORTED Targets
This module defines IMPORTED
targets if Vulkan has been found:
-
Vulkan::Vulkan
-
The main Vulkan library.
-
Vulkan::glslc
-
New in version 3.19.
The GLSLC SPIR-V compiler, if it has been found.
-
Vulkan::Headers
-
New in version 3.21.
Provides just Vulkan headers include paths, if found. No library is included in this target. This can be useful for applications that load Vulkan library dynamically.
-
Vulkan::glslangValidator
-
New in version 3.21.
The glslangValidator tool, if found. It is used to compile GLSL and HLSL shaders into SPIR-V.
Result Variables
This module defines the following variables:
Vulkan_FOUND - "True" if Vulkan was found Vulkan_INCLUDE_DIRS - include directories for Vulkan Vulkan_LIBRARIES - link against this library to use Vulkan
The module will also define three cache variables:
Vulkan_INCLUDE_DIR - the Vulkan include directory Vulkan_LIBRARY - the path to the Vulkan library Vulkan_GLSLC_EXECUTABLE - the path to the GLSL SPIR-V compiler Vulkan_GLSLANG_VALIDATOR_EXECUTABLE - the path to the glslangValidator tool
Hints
New in version 3.18.
The VULKAN_SDK
environment variable optionally specifies the location of the Vulkan SDK root directory for the given architecture. It is typically set by sourcing the toplevel setup-env.sh
script of the Vulkan SDK directory into the shell environment.
© 2000–2021 Kitware, Inc. and Contributors
Licensed under the BSD 3-clause License.
https://cmake.org/cmake/help/v3.21/module/FindVulkan.html