FindOpenGL
FindModule for OpenGL and OpenGL Utility Library (GLU).
Optional COMPONENTS
This module respects several optional COMPONENTS: EGL
, GLX
, and OpenGL
. There are corresponding import targets for each of these flags.
IMPORTED Targets
This module defines the IMPORTED
targets:
-
OpenGL::GL
-
Defined to the platform-specific OpenGL libraries if the system has OpenGL.
-
OpenGL::OpenGL
-
Defined to libOpenGL if the system is GLVND-based.
-
OpenGL::GLU
-
Defined if the system has OpenGL Utility Library (GLU).
-
OpenGL::GLX
-
Defined if the system has OpenGL Extension to the X Window System (GLX).
-
OpenGL::EGL
-
Defined if the system has EGL.
Result Variables
This module sets the following variables:
-
OPENGL_FOUND
-
True, if the system has OpenGL and all components are found.
-
OPENGL_XMESA_FOUND
-
True, if the system has XMESA.
-
OPENGL_GLU_FOUND
-
True, if the system has GLU.
-
OpenGL_OpenGL_FOUND
-
True, if the system has an OpenGL library.
-
OpenGL_GLX_FOUND
-
True, if the system has GLX.
-
OpenGL_EGL_FOUND
-
True, if the system has EGL.
-
OPENGL_INCLUDE_DIR
-
Path to the OpenGL include directory.
-
OPENGL_EGL_INCLUDE_DIRS
-
Path to the EGL include directory.
-
OPENGL_LIBRARIES
-
Paths to the OpenGL library, windowing system libraries, and GLU libraries. On Linux, this assumes GLX and is never correct for EGL-based targets. Clients are encouraged to use the
OpenGL::*
import targets instead.
Cache variables
The following cache variables may also be set:
-
OPENGL_egl_LIBRARY
-
Path to the EGL library.
-
OPENGL_glu_LIBRARY
-
Path to the GLU library.
-
OPENGL_glx_LIBRARY
-
Path to the GLVND ‘GLX’ library.
-
OPENGL_opengl_LIBRARY
-
Path to the GLVND ‘OpenGL’ library
-
OPENGL_gl_LIBRARY
-
Path to the OpenGL library. New code should prefer the
OpenGL::*
import targets.
Linux-specific
Some Linux systems utilize GLVND as a new ABI for OpenGL. GLVND separates context libraries from OpenGL itself; OpenGL lives in “libOpenGL”, and contexts are defined in “libGLX” or “libEGL”. GLVND is currently the only way to get OpenGL 3+ functionality via EGL in a manner portable across vendors. Projects may use GLVND explicitly with target OpenGL::OpenGL
and either OpenGL::GLX
or OpenGL::EGL
.
Projects may use the OpenGL::GL
target (or OPENGL_LIBRARIES
variable) to use legacy GL interfaces. These will use the legacy GL library located by OPENGL_gl_LIBRARY
, if available. If OPENGL_gl_LIBRARY
is empty or not found and GLVND is available, the OpenGL::GL
target will use GLVND OpenGL::OpenGL
and OpenGL::GLX
(and the OPENGL_LIBRARIES
variable will use the corresponding libraries). Thus, for non-EGL-based Linux targets, the OpenGL::GL
target is most portable.
A OpenGL_GL_PREFERENCE
variable may be set to specify the preferred way to provide legacy GL interfaces in case multiple choices are available. The value may be one of:
-
GLVND
-
If the GLVND OpenGL and GLX libraries are available, prefer them. This forces
OPENGL_gl_LIBRARY
to be empty. This is the default if components were requested (since components correspond to GLVND libraries) or if policyCMP0072
is set toNEW
. -
LEGACY
-
Prefer to use the legacy libGL library, if available. This is the default if no components were requested and policy
CMP0072
is not set toNEW
.
For EGL targets the client must rely on GLVND support on the user’s system. Linking should use the OpenGL::OpenGL OpenGL::EGL
targets. Using GLES* libraries is theoretically possible in place of OpenGL::OpenGL
, but this module does not currently support that; contributions welcome.
OPENGL_egl_LIBRARY
and OPENGL_EGL_INCLUDE_DIRS
are defined in the case of GLVND. For non-GLVND Linux and other systems these are left undefined.
macOS-Specific
On OSX FindOpenGL defaults to using the framework version of OpenGL. People will have to change the cache values of OPENGL_glu_LIBRARY and OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX.
© 2000–2020 Kitware, Inc. and Contributors
Licensed under the BSD 3-clause License.
https://cmake.org/cmake/help/v3.15/module/FindOpenGL.html